Search Issue Tracker
Not Reproducible
Votes
0
Found in
2022.2.0a9
Issue ID
1413008
Regression
No
Reference to the object is lost when the parent prefab asset moved out of the project and then returned
Steps:
1. Open attached project
2. Make a variant ("Variant") out of any GameObject in Hierarchy
3. Add another GameObject ("GameObject") to Hierarchy
4. Add "TestScript" script to "GameObject"
5. Assign "Variant" prefab instance to a reference in "TestScript" component in "GameObject"
6. Save the scene
7. Move Parent prefab asset out of the project with corresponding meta file via OS
==> "GameObject" lost reference to a "Variant"
8. Move Parent prefab asset with its meta file back to the project via OS
==> Reference is still lost
Also reproducible: 2020.3.27f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Editor gets stuck on the "Reloading Domain" window when the Play Mode is entered and exited a few times in a short period
- Undoing Animator Parameter name change breaks references to it
- Crash on BV4_OverlapBoxAll when moving in play mode
- Custom mesh water surface normal map fades out when Y Position increases
- [Android] Flickering artifacts when using "ScriptableRenderer.EnqueuePass(RenderPassEvent.BeforeRenderingPostProcessing)" multiple times
Add comment