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Manifest has an empty dependency list when Asset Bundles are generated
How to reproduce:1. Open the “Asset_Bundle_Bug“ project2. Open the “test” scene3. Build Asset Bundles (Project > AssetBundleBuild... Read more
Severe performance degradation when using "Direct3D12" Graphics API and ...
How to reproduce:1. Open the “Render_Texture_Performance_Bug“ project2. Open the “MainScene”3. In the Game view window enable the “R... Read more
Player Window resolution is slightly skewed when using multiple displays...
How to reproduce:1. Make sure that 2 monitors are used2. Make sure that display 2 has a scaling of more than 100%3. Open the “OpenCl... Read more
Not getting the "@" symbol in the bug report window when pressing the "A...
Reproduction steps:1. Open (or create) any project2. Open the Bug Reporter window (Help->Report a Bug...)3. Select the "Your emai... Read more
IndexOutOfRangeException is thrown when selecting the GameObject with th...
How to reproduce:1. Open the user-attached project “Interstellar Messenger - Copy”2. Open the “Scene_2” scene3. Select the “Decal Pr... Read more
"New" label overlaps item titles in the "Import Unity Package" window
Steps to reproduce:1. Open or create a project2. Go to "Window" ->"Package Manager"3. Go to the "My Assets" section4. If you don'... Read more
[ANDROID] Black screen in the Player when the video is loaded and played...
How to reproduce:1. Open the "IN_45960" project2. In the Build Settings "Run Device" dropdown select the desired device3. Press Buil... Read more
[Linux] Crash on runtime.raise.abi0 when exiting the Play Mode
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Scenes/DamageTest” Scene3. Enter and exit the Play Mode E... Read more
Freeze when moving the first GameObject into the gap below the scene name
Reproduction steps:1. Create a new 3D project2. Drag the first GameObject into the gap below the scene name in the Hierarchy window ... Read more
Child GameObjects containing "Box Collider 2D" do not display collider b...
Reproduction steps:1. Open the attached project “HidingColliders”2. Create 4 empty GameObjects3. Onto 3 of them add the “Box Collide... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value
- Invalid asset path & Invalid value for font MissingAssetReference Warnings are spammed when deleting a Font used by any Element in UI Builder