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Physics2DRaycaster does not trigger input when the Overlay Camera depth ...
How to reproduce:1. Open the “T1571378_OverlayCam.zip“ project2. Open the “OverlayTest“ Scene3. Hover the mouse over the “Sphere“ Ga... Read more
Event.current.mousePosition has an offset of 1px along the y-axis in Web...
How to reproduce:1. Open the attached project "IN-42120.zip"2. Build And Run the project for WebGL3. Open the Developer console in t... Read more
Motion Vectors are incorrect when using Graphics.DrawMesh
How to reproduce:1. Open the attached “Vector.zip” project2. Open “OutdoorsScene”3. Enter Play Mode or Build And Run Expected result... Read more
Unity_BaseInstanceID is always zero when rendering multiple meshes and i...
Reproduction steps:1. Open project “BugReport.zip”2. Open scene “test”3. Select “GameObject” in the Hierarchy4. Change the “Batch Si... Read more
Null is returned when using FocusOutEvent.relatedTarget
Reproduction steps:1. Open project “Repro_latest.zip”2. Select the “AnimSyncMarker.asset” in the Project window3. In the Inspector w... Read more
UI Document button's text does not resize relatively when size in percen...
Reproduction steps:1. Create a new project2. Create a new UI Document and open it3. Place a button in the UI Document4. Select the b... Read more
Editor installation fails when installing with Android modules selected
How to reproduce:1. Open Unity Hub2. Install any Editor version with the Android module selected Expected result: Installation succe... Read more
GhostComponent and GhostEnabledBit attributes throw “System.InvalidOpera...
How to reproduce:1. Open the “netcube“ project2. Open the “NetCube“ scene3. In the “Bootstrap” Prefab change the “Ip Address” to you... Read more
Searched text highlight glitches when opening dropdowns/highlighting inp...
Reproduction steps:1. Create a new project2. Open “Edit\Project Settings”3. Use the search bar to find existing text in the Project ... Read more
TreeView Child display toggle styling becomes reversed when clicking and...
Reproduction steps:1. Open the attached project "IN-35851_mctv_drag_bug.zip"2. Click MCTVBUG > TEST in the menu bar3. Drag one el... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject