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[VFX] Weird graph connector glitches
Version tested: only trunk so far Steps to reproduce: 0) Start an empty HDRP project on affected Unity version 1) Import attached un... Read more
[Input System] Warnings are thrown when opening Binding Menu in Light Mode
How to reproduce:1. Open any project, install Input System package, create and open a Input Actions asset2. Unity -> Settings -&g... Read more
Unity Physics Rigidbody does not collide with TerrainCollider that has a...
Reproduction steps:1. Open “NarrowPhaseProject”2. Open “SampleScene”3. Enter Play Mode and observe the falling Rigidbody capsule Exp... Read more
Saved search asset is not renamed when renaming it in the saved searches...
Reproduction steps:1. Open the “SearchRenameProject“ project2. Open a Search window (Window > Search > New Window)3. In the sa... Read more
[Vulkan] Clear command does not work when used in the middle of a Render...
How to reproduce:1. Open the “nativerenderpassclearbug“ project2. Open the “SampleScene”3. Open and observe the Scene view4. Open an... Read more
Long Action Map and Action names are not shortened
How to reproduce:1. Open/create a new project2. Add New Input System package3. Create an Input Action4. Create a new Action Map and ... Read more
List field is missing in the Inspector window when the first property in...
Reproduction steps:1. Open the "IN-45405.zip" project2. Open "Assets/GameObjectTimeline.playable"3. In the Timeline window, click on... Read more
[VFX] Failure to cull VFX commands when no renderer in the CullResults
Camera command culling fails when no VFX are visible in the camera frustum. How to reproduce : Create a scene with one default VFX, ... Read more
Search query asset is not on the “Project” list in the Search window if ...
How to reproduce:1. Open the user’s attached “bug-asset-search.zip” project2. Open the Search window3. In the search field, insert “... Read more
Long values are truncated to int when copying and pasting using the prop...
How to reproduce:1. Open the user’s attached “Serialized Field Test.zip” project2. Select “Main Camera” GameObject3. Move the cursor... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
- Errors and warnings are thrown after installing Visual Effect Graph Learning Samples
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened