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[Android][IL2CPP] UnityLinker.exe fails to build a project when it conta...

IL2CPP

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Apr 13, 2021

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Version/s: 2020.3, 2020.3.2f1, 2021.1

How to reproduce it: 1. Open the user's attached project "WanderingStar.zip" 2. Build and Run it on Android 3. Observe the Console w... Read more

0
votes
Fix In Review

"Wireframe" and "Shaded Wireframe" Scene View shading modes don't work w...

Quality of Life

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May 04, 2021

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Version/s:

1. Open a project and make sure the graphics API is set to DX12 2. Create a new "Unlit" shader asset and add '#pragma use_dxc' to th... Read more

0
votes
Fix In Review

[URP] Creating URP Template project gives error: NotSupportedException: ...

Package: Scriptable Render Pipeline Universal

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Apr 28, 2021

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Version/s: 12.0.0

Steps: 1. Create new project with URP Template using trunk 2. After project opens, observe console for error Error: NotSupportedExc... Read more

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Crash on Rigidbody_Get_Custom_PropMass when ArticulationBody collides wi...

Customer QA Onboarding

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Apr 22, 2021

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Version/s: 2020.3, 2020.3.4f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached project from "case1331099.zip" 2. Open Scene "Main" 3. Enter Play Mode 4. Select object "Left... Read more

1
votes
Fix In Review
0
votes
Active

[Shadergraph] Keyword properties are stuck highlighted when a keyword no...

Package: Shader Graph

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May 04, 2021

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Version/s: 7.3.1

Repro steps: 1. Create a shadergraph 2. Create a boolean keyword 3. Drag the boolean keyword onto the graph 4. Select the boolean ke... Read more

0
votes
Fix In Review

[UIR] Dynamic Atlas doesn't get refreshed when importing from a cache se...

UI Toolkit

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May 04, 2021

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Version/s: 2020.3.6f1

Textures currently stored in a dynamic atlas do not get updated when they are reimported from the cache server. Steps to reproduce:... Read more

0
votes
Active

[Shadergraph] Unicode arrow on Transform Node no longer displays

Package: Shader Graph

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May 04, 2021

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Version/s:

Reproduces in Version: 2021.2.0a16.2250 Does not reproduce in Version: 2021.1.3f1.2299 Repro step: 1. Open shadergraph 2. Create a t... Read more

0
votes
Fix In Review

[Shadergraph] Behavior of view to object space in direction mode is wron...

Package: Shader Graph

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May 04, 2021

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Version/s: 12.0

Repro steps: 1. Open the attached shadergraph in URP Expected result: the shadergraph should be black, because transforming a normal... Read more

0
votes
Fixed

[GraphView] Node groups, systems, properties, sticky notes can not be re...

Package: Graph Tools Foundation

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Apr 16, 2021

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Version/s:

How to reproduce: 1. Create a new HDRP/URP (make sure VFX package is installed on URP) project or open the existing one 2. Create VF... Read more

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