Search Issue Tracker
Fixed in 6000.5.0a1
Fixed in 6000.4.2f1, 6000.6.X
Votes
0
Found in
6000.4.0a1
6000.5.0a9
6000.6.0a2
Issue ID
UUM-124940
Regression
No
UnsafeBitArray.Find method returns incorrect values
Reproduction steps:
1. Open the attached “IN-105096_Repro.zip“ project
2. Open the “Assets/ReproScene.unity“ Scene
3. Enter the Play Mode
4. Observe the Console
Expected result: “9 9 -1 -1“ is logged
Actual result: “1 0 1 2147483647“ is logged
Reproducible with: 2.4.0, 2.4.3 (6000.0.12f1), 2.5.7, 2.6.0-pre.4 (6000.0.56f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4)
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "GUI Error: Invalid GUILayout state in ConsoleWindow view" and "NullReferenceException" errors are thrown when pinging GameObject in inactive Hierarchy from Console
- Crash on profiling::Dispatcher::AcquireFreeBuffer when the Editor's profiler session acquires a new dispatch buffer to emit UI events
- [XRIT] CurveVisualController causes "Invalid AABB" and "IsFinite(distanceForSort)" errors when startup endpoint equals origin
- Building with -nographics breaks VFX Graph Position (Depth) as an Operator
- MacOS server cannot find libMonoPosixHelper.dylib when calling GZipStream
Resolution Note (fix version 6000.5.0a1):
Fixed in 6000.5.0a1
Resolution Note (fix version 6000.6):
Fixed in 6000.5.0a1
Resolution Note (fix version 6000.4.2f1):
The fix was present in trunk and 6000.5/staging, but was missing a 6000.4/staging backport. The PR includes a fix for this issue among a few other missed backports.