Search Issue Tracker
Active
Under Consideration for 6000.4.X
Votes
0
Found in
6000.4.0a1
Issue ID
UUM-124940
Regression
No
UnsafeBitArray.Find method returns incorrect values
Reproduction steps:
1. Open the attached “IN-105096_Repro.zip“ project
2. Open the “Assets/ReproScene.unity“ Scene
3. Enter the Play Mode
4. Observe the Console
Expected result: “9 9 -1 -1“ is logged
Actual result: “1 0 1 2147483647“ is logged
Reproducible with: 2.4.0, 2.4.3 (6000.0.12f1), 2.5.7, 2.6.0-pre.4 (6000.0.56f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4)
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [iOS] Application.deepLinkActivated does not get invoked while app is running when UIApplicationSceneManifest is added in Info.plist
- Inspector scroll area stretches when using components with nested serialized arrays on FBX model prefab instances
- Crash on ConstraintProjectionTree::projectionTreeBuildStep when ConfigurableJoint uses JointProjectionMode.PositionAndRotation and connected Rigidbody switches from kinematic to non-kinematic
- ScriptableObject asset is accessed during the lookup of Build Profiles when opening the Build Profiles Window
- [Multiplayer TPS Sample] Grenade launcher explosion misses the Player when the Collider count exceeds HitColliderBuffer
Add comment