Search Issue Tracker
Active
Under Consideration for 2.6.X
Votes
0
Found in [Package]
2.6.0-pre.4 - Collections
Issue ID
ECSB-1748
Regression
No
UnsafeBitArray.Find method returns incorrect values
Reproduction steps:
1. Open the attached “IN-105096_Repro.zip“ project
2. Open the “Assets/ReproScene.unity“ Scene
3. Enter the Play Mode
4. Observe the Console
Expected result: “9 9 -1 -1“ is logged
Actual result: “1 0 1 2147483647“ is logged
Reproducible with: 2.4.0, 2.4.3 (6000.0.12f1), 2.5.7, 2.6.0-pre.4 (6000.0.56f1, 6000.1.15f1, 6000.2.0f1, 6000.3.0a4)
Reproducible on: M1 Max MacOS 15.5 (Tested by CQA)
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
Add comment