Search Issue Tracker
Active
Votes
0
Found in
2.3.0
Issue ID
UUM-132161
Regression
No
NullReferenceException gets thrown by the "TensorGeneric.cs" script at line 157 when using it in a stress test that cycles a series of images, videos and webcam
Reproduction steps:
1. Open the attached “IN-105792_Pose - Repro.zip“ project (link in the internal comments)
2. Open the “PoseDetection” scene
3. Enter Play mode
4. While observing the Console, wait until the first video of the sequence starts playing in the Game view
Expected result: Skeletal poses are being detected continuously in the Game view and no errors are thrown in the Console
Actual result: The detected skeletal pose freezes on the first frame in the Game view and a NullReferenceException is thrown in the Console
Reproducible with: 2.3.0 (6000.0.55f1, 6000.2.0b13, 6000.3.0a4)
Reproducible on: Windows 11 Pro (24H2)
Not reproducible on: No other environment tested
Notes:
- The user has reproduced the issue with both the BackendType.CPU and BackendType.GPUCompute for the Workers. The provided project, which the CQA tested, uses the BackendType.CPU
- Could not test in a new project (due to the project’s complexity and the specificity of the issue)
- The user was able to resolve the issue by not creating a new detector every time the image source changed and asked a question about this on their personal GitHub post (link in the internal comments)
- After exiting Play mode, a warning appears in the Console that says: “Found unreferenced, but undisposed CPUTensorData which might lead to CPU resource leak”
- Reproducible in the Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- Module installation fails with "Download failed: Validation Failed" errors when using beta.2 Hub version
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Shader Graph Category dropdown cannot be expanded/collapsed when clicking on the text
- Different text alignment in the column header in Entities "System" window
Add comment