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[Quest] - Vulkan Development Build crashes on load
Building the samples and another project with an AR Session and other meta-openxr ARF features, when building and running to the hea... Read more
Passthrough stops updating
Description: Passthrough stops updating and it creates a black screen behind the user with a static snapshot of passthrough stuck in... Read more
[Quest 3] Two sets of Wall, Floor, and Ceiling Planes Post Automatic Roo...
Environment: OpenXR 1.8.2 Meta-OpenXR 1.0.0 Unity: 2023.3.0a9 cf945a5a9688 Device: Quest 3 Firmware Version: 57.0.0.0.355Firmware Bu... Read more
[Contextual Menu] Can no longer use RMB to paste text when renaming item...
With the new context menus, pasting from the clipboard while renaming an item doesn't work. When the context menu to cut/copy/paste ... Read more
[Contextual Menu] When navigating to a submenu, parent menu highlight di...
When navigating to a submenu, parent menu highlight disappears then reappears. Repro: Create project In hierarchy view, right click ... Read more
[Contextual Menu] Clicking on a drop down no longer closes drop down if ...
Clicking on a drop down no longer closes drop down if it is open after context menu change. It disappears then quickly reappears. Al... Read more
[VFX] Shader warnings thrown after installing Visual Effects Graph package
How to reproduce:1. Open package manager2. Install the Visual Effects Graph package Expected result: No Warnings in the consoleActua... Read more
Element is covered by the dragline when using “TwoPaneSplitView” and add...
How to reproduce:1. Open the user’s attached “TwoPaneSplitViewHandleSize.zip” project2. Enter Play Mode and observe the Game window ... Read more
Crash on physx::PxsCCDContext::updateCCD when ContinuousDynamic collisio...
How to reproduce:1. Open the “Memory_Bug“ project2. Open the “SampleScene“3. Enter Play Mode4. Press space on the keyboard around 5 ... Read more
"error CS0019: Operator cannot be applied to operands of type" errors ar...
How to reproduce:Open the attached project "IN-57738.zip" Expected results: No errors in the Console windowActual results: "error CS... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables