Search Issue Tracker
Won't Fix
Votes
0
Found in
2023.2.0b14
2023.3.0a10
Issue ID
UUM-53992
Regression
Yes
[Contextual Menu] When navigating to a submenu, parent menu highlight disappears then reappears
When navigating to a submenu, parent menu highlight disappears then reappears.
Repro:
- Create project
- In hierarchy view, right click and hover over an item that has a submenu
- slowly move the mouse over to the submenu
Result: Highlight on parent menu disappears before the edge of the parent menu and doesn't reappear until just after the border of the child menu
Expected: Highlight should stay on the whole time or fade when the child menu item is selected.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Resolution Note:
Due to the state of the new Contextual Menus feature, we decided to revert to OS Menus in 2023.3. Hence, we are cancelling all 2023.2.X ports and recommend using 2023.3.0b1 or higher for more stable context menus. The feature will be reconsidered in future versions.