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In Progress

Under Consideration for 2021.3.X, 2022.3.X

Fixed in 2023.3.0b5

In Progress in 2023.2.X

Votes

0

Found in

2021.3.31f1

2022.3.11f1

2023.1.18f1

Issue ID

UUM-54007

Regression

No

Crash on physx::PxsCCDContext::updateCCD when ContinuousDynamic collision detection is used

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How to reproduce:
1. Open the “Memory_Bug“ project
2. Open the “SampleScene“
3. Enter Play Mode
4. Press space on the keyboard around 5 times

Expected result: The Editor continues to run
Actual result: The Editor crashes

Reproducible with: 2021.3.31f1, 2022.3.11f1, 2023.1.18f1
Could not test with: 2023.2.0b15, 2023.3.0a11 (due to errors)

Reproducible on: Windows 10
Not reproducible on: No other environment tested

The first few lines of the Stack trace:
0x00007FF7B34A2EB0 (Unity) physx::PxsCCDContext::updateCCD
0x00007FF7B33E2769 (Unity) physx::Sc::Scene::updateCCDSinglePassStage3
0x00007FF7B33DF4D2 (Unity) physx::Cm::BaseTask::run
0x00007FF7B179F8F2 (Unity) MultithreadedJobDispatcher::PhysxJobFunc

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