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[Android] Android crashes with signal 11 (SIGSEGV), code 2 (SEGV_ACCERR)...
Steps to reproduce:1. Download and unzip both "UnityCrashExample.zip" and "UnityProject.zip"2. Open the "UnityProject.zip"3. Export ... Read more
Player crashes on "DebugStringToFilePostprocessedStacktrace" when exitin...
Reproduction steps:1. Open the attached "ReproProj" project2. Open "Assets/Scenes/SampleScene"3. Go to "Edit" -> "Project Setting... Read more
MeshRenderer.AdditionalVertexStreams collapse static meshes, regression ...
Steps to reproduce:1. Open the attached project2. Open the "Test" Scene3. Play4. Notice that object collapsed Regression introduced ... Read more
"TextGenerator().GetPreferredWidth/Height" ignores "TextGenerationSettings"
Reproduction steps: 1. Open "TestProject.zip" project2. Open "textgeneration" scene3. Enter Play mode4. Look at the Console output a... Read more
"Assertion failed: Failed to insert item" error is thrown when scripts c...
How to reproduce:1. Open given Unity project2. Observe Assertion failed errors3. Go to Component -> Scripts4. Notice that not all... Read more
AR Camera does not work with Video Player on ARCore
Copied from https://github.com/Unity-Technologies/arfoundation-samples/issues/7 "I tried out AR Foundation a little by placing a pla... Read more
"Unexpected node type." Error is thrown and no Exception is caught when ...
How to reproduce:1. Open the attached project's Scene labeled "Test"2. Enter the Play Mode3. Observe the Console Window Expected res... Read more
10 times longer asset bundle building when building multiple small asset...
Steps to reproduce:1. Download and open project "assetbundletest.zip"2. Click "Assets/Build AssetBundles" - 16 asset bundles each co... Read more
Messages in Android log: "Unable to find AudioPluginMsHRTF"
Reproduction steps:1. Open the attached project or create a new empty project2. Build and run the project on Android device3. Check ... Read more
Merge conflict in ProjectVersion.txt causes 'Unable to parse file' error...
Steps to reproduce:1. Start a new project2. Open ProjectSettings/ProjectVersion.txt file of your newly created project3. Write anyth... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
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- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS