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1
votes
Fixed

[iOS] Disabling "Status Bar Hidden" on devices without a notch is not wo...

iOS

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Jun 21, 2022

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Version/s: 2020.3.31f1, 2020.3.36f1, 2021.3.5f1, 2022.2.0a17, 2023.1.0a1

How to reproduce:1. Open project "StatusBar.zip"2. Open Build Settings and build the project for iOS3. Deploy the app on the iOS dev... Read more

0
votes
Fixed

Texture size inconsistencies between different Shapes

Texture

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Feb 26, 2023

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Version/s: 2020.3.45f1, 2021.3.19f1, 2022.2.8f1, 2023.1.0b5, 2023.2.0a4

Steps to reproduce:1. Open the attached user's project "U.1472035.zip"2. Open the "SampleScene.unity" and select the "Assets/brickTe... Read more

0
votes
Fixed

Incorrect dependancies appear after building AssetBundles with Prefab Va...

Asset Bundles

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Nov 23, 2022

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Version/s: 2021.3.3f1, 2022.2.11f1, 2023.1.0b8, 2023.2.0a6

How can we reproduce it using the example you attached1. Download and open the attached project2. In the toolbar, go to "Tools" >... Read more

0
votes
Postponed

CS0246 compilation error is thrown after compilation when a new file is ...

Asset - Database

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Oct 07, 2019

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Version/s: 2018.4.0f1, 2018.4.1f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce:0. Download and extract "ScriptableBuildPipelineBug.zip" (the ScriptableBuildPipelineBug.zip is the result of Case ... Read more

2
votes
By Design

Non ASCII characters are not displayed when viewing them in the Package ...

Packman

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Dec 20, 2019

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Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0f3, 2020.1

How to reproduce:1. Open the attached project "case_1206921-Project.zip"2. Open the Package Manager3. Inspect the "Graphy - Ultimate... Read more

1
votes
Won't Fix

InvalidKeyException thrown when using Addressables.LoadAssetsAsync<T> to...

Package: Addressables

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Mar 13, 2023

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Version/s: 2.0.3

Reproduction steps:1. Open the attached project “AddressablesBatchLoadBug”2. Enter Play mode Expected result: There are no errors in... Read more

0
votes
Won't Fix

depthTest in Debug.DrawLine doesn't change line visibility when line is ...

Scene View

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Mar 07, 2023

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Version/s: 2021.3.20f1, 2022.2.9f1, 2023.1.0b7, 2023.2.0a5

Reproduction steps:1. Open the attached “Pathfinding3D.zip“ project2. Open “CubeGridExample” scene3. Enter Play mode and observe the... Read more

0
votes
Fixed

[WSA] TouchScreenKeyboard.wasCanceled is always false

Windows Store Apps

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Mar 30, 2016

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Version/s: 5.3.4p1

On WSA platform keyboard wasCanceled flag is always false. TouchScreenKeyboard.wasCanceled is not supported on WSA by design. Docume... Read more

3
votes
Fixed

[Windows] Hold on is being shown after switching platform and only disap...

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Jun 27, 2024

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Version/s: 6000.0.7f1, 6000.0.9f1

How to reproduce:1. Download macOS or Linux module in the Unity Hub2. Create a new Project3. Open Build Profiles Window (File -&gt; ... Read more

3
votes
Fixed

Button triggers another Button when multiple Canvases are used in multip...

uGUI

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May 19, 2023

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Version/s: 2022.3.13f1, 2023.1.0a25, 2023.2.0a16, 2023.3.0a8

How to reproduce:1. Open the “Multi_Canvas_Game_View_Bug“ project2. Open the “SampleScene”3. Make sure to have 2 Game views open for... Read more

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