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Shadowmask Mode is exposed in the Light component even when Shadowmask L...
Steps to reproduce: 1. Download and open repro project (case_1361180-AltRepro)2. Open SampleSceneA3. In the Lighting window, set Lig... Read more
Animation Control UI not displaying node Inspector in 2019.4.29
1. What happenedWhen upgrading to 2019.4.29 customer has discovered Animation Controllers are not displaying the Inspectors for node... Read more
Runtime theme default.tss.asset failed to be loaded from uitk package wh...
The runtime theme default.tss.asset failed to be loaded from uitk package while importing the package. Steps:1 - Create a new projec... Read more
[ShaderGraph] Transform direction from view to world is outputing a wron...
Steps to reproduce:- See attached screenshot for nodes layout : vec3(0,1,0) -> transform direction from world to view -> trans... Read more
[iOS][Rendering Debugger] No wireframes rendered with Shaded & Solid wir...
How to reproduce:1. Open URP project2. Set platform to iOS3. Enable “Development Build” property in Build Settings4. Build & Run... Read more
CheckConsistency error on saving modified Prefabs with AssetDatabase.Sav...
How to reproduce:1. Open the user-submitted project2. Open the Prefab "Image" located in Assets>DelTest3. Select the Child GameOb... Read more
Instance overrides indicator remains in the Hierarchy when prefab assets...
Steps:1. Add Cube and Sphere GameObjects to Hierarchy2. Convert them to prefabs3. Remove Box Collider component from Cube prefab ins... Read more
[UI Toolkit] PropertyField throws IndexOutOfRangeException when selectin...
How to reproduce:1. Open user-submitted project2. Select "New Player Build Settings.asset" in the Assets folder Expected result: Ass... Read more
Crash on BuildPipeline::WriteSceneSerializedFile when building Addressab...
How to reproduce:1. Open the attached "1357414.zip" project2. Go to Window -> Asset Management -> Addressables -> Groups3. ... Read more
Shader compilation error is thrown when #pragma target is set to 3.0 or ...
How to reproduce:1. Open the attached project "1358042.zip"2. Select the "TestShader" Shader in the Assets folder3. In the Inspector... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List