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[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...
How to reproduce:1. Open the attached project ("case_1179945-DateTimeBug.zip")2. Open the repro scene ("SampleScene")3. Enter play m... Read more
No lighting is received when Mesh is drawn with CommandBuffer.DrawRender...
How to reproduce:1. Open the user's attached "Missing lighting.zip" project2. Go to File -> Build And Run3. Observe the Character... Read more
CharacterController might start to ignore collisions after a scene was r...
Steps to reproduce:1. Open attached project2. Open "Test" scene3. Run the scene4. Notice how "Instance {number}" fails to collide wi... Read more
Game view disappears after playmode
This issue is floating and appears in a while when user works with Editor for a certain time.Both GameView and SceneView should be v... Read more
isDebugBuild returns False in the Editor when its value is checked after...
How to reproduce:1. Open the attached project "Case_1317834"2. Build the project3. Observe the Console Window Expected result: isDeb... Read more
TMP InputField throws an InvalidOperationException on WebGL with .NET 4.6
Steps to reproduce:1. Open attached project "937035.zip"2. Make sure that scripting runtime version is set to .NET 4.63. Build &... Read more
[OSX] Unity Editor fails to build project when Performance Reporting is ...
To reproduce: 1. Download attached project "CrashRepo.zip" and open in Unity2. Open "test" scene3. Go to the Services window4. Enabl... Read more
[Windows] Mouse cursor doesn't change its icon when resizing standalone ...
How to reproduce:1. Create new Unity project2. Select File -> Build Settings3. Make sure that resizable window in Player Settings... Read more
[2018.3][Windows][WebGL] Applying a Blend to a Mesh with Blendshapes thr...
To reproduce: 1. Download attached project "Blendshape Test.zip" and open in Unity2. Open "SampleScene" scene3. Select "Ball Arrow B... Read more
Shortcuts for duplicating and saving does not work when Progrid window i...
To reproduce:1. Open attached project2. Install progrids package from the package manager3. Tools -> Progrids -> Progrids Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
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