Search Issue Tracker

0
votes
Duplicate

Aim Constraint Rotation Offset has incorrect values when imported from FBX

Asset - Importers

-

Dec 13, 2019

-

Version/s: 2018.4, 2019.2, 2019.3, 2019.3.0b6, 2020.1

How to reproduce:1. Open scene "AimOffset" from "FBXAimTests.zip"2. Open "mayaAxesTestXYZ.fbx" in Maya3. Open Maya Application Prefe... Read more

0
votes
Fixed

Error appears when undo the creation of prefab, which had transform comp...

Scene Management

-

May 18, 2017

-

Version/s: 2017.1.0b6

Reproduction steps:1. Create new project.2. Create new gameobject.3. Drag it to project window to create prefab.4. Add rect transfor... Read more

0
votes
Won't Fix

TMP_InputField does not trigger the "onEndEdit" event after pressing ESC...

-

Feb 05, 2025

-

Version/s: 2022.3.58f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a3

How to reproduce:1. Open the “BugReport.zip“ project2. Open the “SampleScene“3. Enter Play Mode4. Enable the bottom input field to e... Read more

0
votes
Duplicate

Objects that use spine are broken in application when built to Android d...

Mobile

-

Aug 13, 2019

-

Version/s: 2019.1.4f1, 2019.2.0f1

To reproduce:1. Open attached project2. Make sure that Graphics API is set to OpenGles34. Build and run to android device Actual res... Read more

0
votes
By Design

Editor interface has low contrast when any theme is used

-

Dec 13, 2024

-

Version/s: 6000.0.31f1, 6000.1.0a8

How to reproduce:1. Open any Unity project2. Observe the Editor UI Expected Result: All UI elements are clearly visible and distingu... Read more

0
votes
Fixed

Surface Shader fails to compile with redefinition errors when declaring ...

Shader System

-

Mar 08, 2022

-

Version/s: 2019.4, 2020.3, 2020.3.30f1, 2021.2, 2022.1, 2022.2

How to reproduce:1. Open the attached project ("MultipleUVShaderCompile.zip")2. Try compiling the "MultipleUV" shader (Click on the ... Read more

2
votes
Fixed

An entity with ShaderGraph material, Hybrid Renderer, SubScene is not re...

Package: DOTS Hybrid Renderer

-

Jan 24, 2020

-

Version/s: 2019.3, 2020.1.0a20

How to reproduce:1. Open attached project "DOESOURENTITYVERSIONWORK.zip" and scene "SampleScene"2. In Project window, select "Classi... Read more

0
votes
Fixed

The rendered color of the preset differs from the preview color when add...

Graphics Device Features

-

Nov 06, 2024

-

Version/s: 2021.3.46f1, 2022.3.52f1, 6000.0.26f1, 6000.1.0a3

How to reproduce:1. Open the “inspector_color_6” project2. Open the “SampleScene”3. Click on the “HDRTestMat” Material in the Assets... Read more

0
votes
Fixed

Crash on MonoStringNewUTF16 when calling WebCamTexture.devices with more...

-

Jan 28, 2025

-

Version/s: 2022.3.58f1, 6000.1.0b5, 6000.2.0a2

How to reproduce:1. Open the attached “IN-91406.zip” project2. Open the “SampleScene”3. Ensure over 20 webcam devices are available4... Read more

0
votes
Fixed

[HDRP] Volumetric Fog flickers when using secondary Camera which renders...

Package: Scriptable Render Pipeline HD

-

Jul 03, 2019

-

Version/s: 5.3.1

How to reproduce:1. Open the attached project("HDRP_Flicker")2. Go to Scenes > SampleScene3. Move around in the Scene View Expect... Read more