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Sprite is rendered differently in Game and Scene View when LUT size is d...
How to reproduce:1. Open the “IN-46536_repro.zip“ project2. Open the “Game“ scene and observe the “Background“ GameObject3. Switch t... Read more
Crash on RaiseException when entering Play Mode
How to reproduce:1. Open the user attached “repro-project”2. Enter Play Mode3. Observe crash Reproducible with: 2021.3.28f1, 2022.3.... Read more
ImageConversion.LoadImage fails when loading a JPG
How to reproduce:1. Open the attached project "LoadImageJPG.zip"2. Enter Play Mode Expected results: "TCG_04_N-SMS2166-027_16-9.jpg"... Read more
Configure button for Deployment service leads to an empty config window
Steps to reproduce: Open any Unity project Open package manager (Window>Package Manager) Click on the Services tab Select Deploym... Read more
[2021.3] Property of VFX can’t be modified when modifying VFX prefab asset
How to reproduce:1. Open the user’s attached “My project (1).zip” project2. Add “New VFX.vfx” to the Hierarchy window3. Make a prefa... Read more
Rendering and vertex position mismatches when using the Offset property
Reproduction steps:1. Open the attached project “OffsetBug“2. Open the Scene “Assets/Scenes/SampleScene”3. In the Hierarchy window s... Read more
Memory leak occurs in Play Mode as Client, Server or both when using Net...
How to reproduce:1. Open the “Netcode_Memory_Leak“ project2. Open the “Login“ scene3. Enter Play Mode4. Select “Client & Server”... Read more
Selection Box is drawn off-center from the initial point in Sprite Edito...
How to reproduce:1. Open the “Selection_Box_Bug“ project2. Open the Sprite Editor (Window > 2D)3. Locate and open the “kid_02” As... Read more
Lighting baking process freezes when the Probe Volumes are enabled
Reproduction steps:1. Create a new "3D Sample Scene (HDRP)" project2. Enable Probe Volumes, add Probe Volume to the Scene, and bake ... Read more
Editor crashes on "SubProgramBlobWriter::Flush" when building the project
How to reproduce:1. Open the "IN_46213" project2. In the Build Settings press "Build" Expected result: project builds successfullyAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Player crash when switching focus in Exclusive Fullscreen mode with DirectX 12
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers