Search Issue Tracker
Fixed in 2021.3.30f1
Fixed in 2023.2.0b4
Votes
0
Found in
2021.3.28f1
2022.3.5f1
2023.1.4f1
2023.2.0a23
Issue ID
UUM-42799
Regression
No
Editor crashes on "SubProgramBlobWriter::Flush" when building the project
How to reproduce:
1. Open the "IN_46213" project
2. In the Build Settings press "Build"
Expected result: project builds successfully
Actual result: Editor crashes
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23
Reproducible on: Windows 10 Pro
Note: tested with WebGL, Windows Standalone and Android Platforms selected
First lines of the Stack Trace:
0x00007FF73F3E25C7 (Unity) SubProgramBlobWriter::Flush
0x00007FF73F3D3BC8 (Unity) CompileShaderSubprograms
0x00007FF73FEA1E11 (Unity) Shader::Transfer<StreamedBinaryWrite>
0x00007FF73E7CE1EB (Unity) SerializedFile::WriteObject
0x00007FF73E7B7BEB (Unity) PersistentManager::WriteFile
0x00007FF73E7B99AF (Unity) PersistentManager::WriteFile
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Entering “NaN” or “Infinity” values in Game Object Brush Orientation value fields spams Quaternion-related errors in the Console and persists unless value is undone in Tile Palette window
- An InvalidOperationException is thrown in the Editor when using On-Tile Rendering with the Mock HMD plug-in
- Unity UI does not trigger "OnFocusLost" and doesn't refresh when focusing on other Windows in the Editor
- Project Auditor's settings cannot be searched in the Preferences window
- Crash on SerializableManagedRef::CallMethod when performing various Unity operations
Resolution Note (fix version 2021.3.30f1):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-36663
Resolution Note (fix version 2023.2.0b4):
Fixed by https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-36663