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Fixed in 2022.3.17f1, 2023.2.5f1, 2023.3.0a19
Under Consideration for 2021.3.X
Votes
2
Found in
2021.3.28f1
2022.3.5f1
2023.1.4f1
2023.2.0a23
2023.3.0a3
Issue ID
UUM-42714
Regression
No
Sprite is rendered differently in Game and Scene View when LUT size is different than 8, 16, 32 and 64
How to reproduce:
1. Open the “IN-46536_repro.zip“ project
2. Open the “Game“ scene and observe the “Background“ GameObject
3. Switch to Game View and observe the “Background“ GameObject
Expected result: “Background“ GameObject looks the same in both views
Actual result: “Background“ GameObject looks different in each view
Reproducible with: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23
Reproducible on: Windows 10, Windows 11
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