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"Branch Group" tools have missing tooltips
h3. {color:#172b4d}How to reproduce:{color}1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "T... Read more
[Android] Semaphore.WaitForSignal causes ~200ms stalls when Dithering No...
Steps to reproduce:1. Open the attached user's project "URPRepro.zip"2. Open "Assets/Materials/Background.shadergraph"3. Make sure t... Read more
[WebGL] Audio track with a loop point defined plays from the start when ...
Reproduction steps:1. Open the attached “ReproProj” project2. Open the “Assets/Scenes/SampleScene” scene3. Enter the Play mode4. Obs... Read more
Isometric Tilemap incorrectly sorts Tiles when Sort Order is set to "Bot...
Reproduction steps:1. Open the attached “TilemapSortingIssue.zip” project2. Open the “SampleScene”3. Observe the Tilemap Expected re... Read more
Short pause between loops in a WebGL-built project when looping an Audio...
How to reproduce:1. Open the attached “IN-84259” project2. Open the “SampleScene” Scene3. Enter Play mode4. Listen to the looping au... Read more
2D Light overlap order is not evaluated when shadows are being produced ...
How to reproduce:1. Open the attached “Light2D-OverlapOperationBug.zip” project2. Make sure Render Graph Compatibility Mode is disab... Read more
2D physics makes object movements to flicker
Steps to reproduce: 1. Open attached project in the comments2. Open 04_Gameplay.unity scene3. Enter Play mode4. Observe as the space... Read more
Fatal Error "Callback registration failed. Increase kMaxCallback." when ...
How to reproduce:1. Open the attached “IN-84892“ project2. In Hierarchy select the “AudioPlayer“ GameObject3. In the Inspector check... Read more
A pink line of the size of the Tree is drawn in the Hierarchy when openi...
h3. {color:#172b4d}How to reproduce:{color} 1. Open the attached "SpeedTree"2. Open the "s" Scene3. In the Hierarchy, select the "Tr... Read more
Crash on DynamicBranchState::PrepareState(unsigned long, keywords::Local...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/MainScene.unity” Scene3. Enter the Play Mode and wait fo... Read more
All about bugs
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