Search Issue Tracker
Active
Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X
Votes
0
Found in
2022.3.60f1
6000.0.43f1
6000.1.0b11
6000.2.0a7
Issue ID
UUM-100800
Regression
No
Joints behavior changes when duplicating GameObjects with Configurable Joints or storing them as a prefab
Reproduction steps:
1. Open the attached project "ReproProj"
2. Open the “/Assets/joint spline walker 16.unity” Scene
3. In Hierarchy duplicate “spline walker complete 2”
4. In Inspector change Transform Position X to “-16.65“
5. Enter the Play Mode
6. Observe characters
Expected result: The behavior of the characters is identical
Actual result: The behavior of characters differ
Reproducible with: 2022.3.60f1, 6000.0.43f1, 6000.1.0b11, 6000.2.0a7
Reproducible on:
Play Mode
Windows Standalone Player
Testing environment: Windows 10 Enterprise 21H2
Not reproducible on: No other environment tested
Note:
- Joints specifically around the torso area become more loose despite having the same values
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Create Empty Child" Option Creates Root Object When No Parent Is Selected
- Freeze/Crash when entering Play Mode in a specific project
- Lack of documentation regarding VFX Ray Tracing support
- Shader properties do not appear on the GameObject when switching ShaderGraphs during runtime in the Player
- Multiple '-' symbols are allowed to appear in a row when inputting '.' into a non-decimal numeric field
Add comment