Search Issue Tracker
"Rotate Branch" is too sensitive to mouse movement
How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more
Branch Rotation can't be undone
How to reproduce:1. Open the attached "SpeedTreeET"2. Open the "s" Scene3. In the Hierarchy, select the "Tree" GameObject4. In the I... Read more
AnalyticsSessionInfo.sessionFirstRun value is not affected when the corr...
Reproduction steps:1. Open the attached “ASDQWE” project2. Open the “Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mode4. ... Read more
Unstable lighting when additional light sources are added in Shader Grap...
Reproduction steps:1. Create a new 3D (URP) project2. Right-click on empty space in the Project window3. Select “Import Package / Cu... Read more
Addressable bundles are not retrieved from the cache when a WebGL Player...
Reproduction steps:1. Open the attached "repro_IN-84798" project2. Go to "File → Build Settings..." (or "Build Profiles" on Unity 6)... Read more
Sprites are incorrectly occluded by Sprite Physics Shape culling when be...
Reproduction steps:1. Open the attached “Blades of Lore - U6.0.19f - issue.zip” project2. Open the “Rooms” Scene (Assets > Scenes... Read more
[Android] The Player freezes when disabling Bluetooth while connected to...
Steps to reproduce:1. Open the “IN-84113” project2. Build and Run the project on the device3. Connect the Bluetooth headphones to th... Read more
Can't unload assets from the memory when using Addressables
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Switch to Android ... Read more
Private method is still visible in the Inspector Window's button onClick...
Steps to reproduce:1. Open the attached “IN-84685.zip” project2. Open the “SampleScene”3. In the Hierarchy select “Canvas->Button... Read more
Surface Shader lighting displayed incorrectly when Point Light is inters...
How to reproduce:1. Open the attached "IN-84355" project2. Open the "Default" Scene and enter Play mode3. Observe the grass lighting... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field