Search Issue Tracker
Fixed
Fixed in 6000.2.0a11
Votes
0
Found in
2022.3.57f1
6000.0.44f1
6000.1.0b12
6000.2.0a7
Issue ID
UUM-100782
Regression
No
Importers name is not truncated in the Importer type dropdown menu
Steps to reproduce:
- Create a 2D Project
- Import the attached psd file and select it in the Project Browser
- Observe the Importer type option in the Inspector
Actual results: The selected Importers name is not truncated
Expected results: The Importer that is selected has it's name text truncated in the dropdown menu
Reproducible with versions: 2022.3.57f1, 6000.0.44f1, 6000.1.0b12, 6000.2.0a7
Tested on (OS): Windows 11
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Build and Run button greyed out for locally invalid architecture, despite remote build is specified
- Graphics Settings: “Use Defaults” checkboxes misaligned in Tier Settings section
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
Add comment