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0
votes
Fixed

[ProBuilder] Closing shape editor window while in play mode create a pre...

Package: Probuilder

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Mar 02, 2020

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Version/s: 4.3.0-preview.3

This problem reproduce with a version of PB that has the fix about entering in play mode while having the ShapeEditor open was creat... Read more

0
votes
Won't Fix

Texture2D.GenerateAtlas returns true with a list of returned rectangles ...

Texture

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Nov 23, 2022

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Version/s: 2020.3.42f1, 2021.3.14f1, 2022.1.23f1, 2022.2.0f1, 2023.1.0a20, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project “GenerateAtlas-unity.zip” Open the “/Assets/Scenes/SampleScene.unity” Scene Enter the ... Read more

0
votes
Fixed

ScriptedImporter's GatherDependenciesFromSourceFile() is not executed wh...

Asset - Importers

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Dec 07, 2019

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Version/s: 2019.1, 2019.3, 2020.1, 2020.1.0a14

How to reproduce:1. Open the project "case_1203843_GatherDependenciesFromSourceFileNotCalled"2. Right-click on the asset "foo" in th... Read more

2
votes
Won't Fix

EditorUtility.DisplayDialog close button looks different from the standa...

IMGUI Framework

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Jun 03, 2022

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Version/s: 2020.3.35f1, 2021.3.5f1, 2022.2.0a17

Reproduction steps:1. Open the user's attached project2. Select Bug > Reproduce from the Menu bar3. Close the first dialog window... Read more

0
votes
Fixed

Deleting object or prefab causes Editor to crash, if that object or pref...

Asset and Scene Management

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Oct 08, 2016

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Version/s: 5.5.0b6

To reproduce from scratch:1. Make new game object, or it's prefab.2. Lock it in the Inspector.3. Delete that object. Expected result... Read more

0
votes
Fixed

[ImageEffects] FXAA/SMAA causes build fail with "marked with HideFlags.D...

Image Effects

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Feb 11, 2016

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Version/s: 5.4.0b4

FXAA and SMAA cause build fails with "marked with HideFlags.DontSave but is included in the build". Repro: 1) Open project and build... Read more

0
votes
Fixed

"has no meta file, but it's in an immutable folder. The asset will be ig...

Universal RP

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Nov 03, 2022

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Version/s: 2022.1.21f1

How to reproduce:Create a new Unity project with a 3D (URP) template Expected results: No errors in the Console windowActual results... Read more

0
votes
Not Reproducible

[Linux] Whole Editor is rendered in pink when creating a new LWRP project

Package: Scriptable Render Pipeline Universal

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Aug 07, 2019

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Version/s:

How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more

0
votes
Fixed

TimelineAsset.SetStandardFrameRate() throwing errors due to a typographi...

Package: Timeline

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Nov 27, 2024

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Version/s: 1.7.6, 1.8.7

How to reproduce:1. Create an empty project2. In the Project window, locate the Packages folder3. Navigate to “Packages > Timelin... Read more

0
votes
Fixed

[Android][macOS][Logcat] Terminal is not opened with "Open Terminal" fro...

Mobile

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Jan 22, 2020

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Version/s: 2020.1.0a20

Editor throws "Win32Exception: Cannot find the specified file" and Terminal doesn't open when the "Open Terminal" option is selected... Read more

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