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0
votes
Fixed

[Caching Shader PP] Virtual texturing macros don't work with new PP

Shaders

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Apr 09, 2020

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Version/s:

Input:#define UNITY_DECLARE_TEX2D(tex) Texture2D tex; SamplerState sampler##tex#define DECLARE_STACK_BASE(stackName) UNITY_DECLARE_T... Read more

1
votes
Fixed

SpawnWithClientAuthority and AssignClientAuthority returns TRUE when aut...

Networking

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Aug 25, 2016

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Version/s: 5.4.0f3

When calling NetworkManger.SpawnWithClientAuthority(gameObject, conn) or NetworkManger.AssignClientAuthority(gameObject, conn) and c... Read more

0
votes
Not Reproducible

[WebGL] [Canary] Mouse wheel scrolling when the cursor is locked and hid...

WebGL

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Mar 08, 2017

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Version/s: 5.3.5p8

To reproduce:1) Open attached project and scene2) Build and run for WebGL3) Open it on Google Chrome Canary4) Scroll the mouse wheel... Read more

0
votes
Fixed

[ARCore][Android] Application crashes when exiting the app

XR SDK

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Nov 07, 2019

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Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Repro steps:1. Open QA attached project "repro_1197049"2. Build and Run the HelloAR scene on Android3. After the app launches press ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

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Jan 11, 2020

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Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
By Design

[Timeline] New clip is created when editing the last frame on a clip in ...

Package: Timeline

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Apr 16, 2020

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Version/s: 1.2.13

How to reproduce:1. Open user's attached "2020.2.0a5-806434" project2. Open "SampleScene" Scene3. Open Timeline (Window->Sequance... Read more

0
votes
Fixed

The Editor fails to build the Player when using a script to switch the P...

Dedicated Server

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Apr 24, 2023

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Version/s: 2021.3.23f1, 2022.2.16f1, 2023.1.0b13, 2023.2.0a12, 2023.3.0a3

Reproduction steps:1. Open the attached “Test Project” project2. Press Window > MMO > Production Builds > Build Mac Client3... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

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Jun 30, 2015

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Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Fixed

Shadows are rendered from one Light source when using two 2D Lights with...

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May 27, 2022

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Version/s: 2021.2.19f1, 2022.1.0b15, 2022.2.0a9, 2023.2.0a1, 2023.3.0a3

How to reproduce:1. Open the attached project "URP-Blend Styles.zip"2. Open the "SampleScene" Scene3. Select the "MultiplyLight" Gam... Read more

0
votes
Won't Fix

[Backport] Remove confusing message from Package Inspector window `This ...

Packman

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May 27, 2022

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Version/s: 2020.3.2f1, 2021.3.0f1

Description:Confusing message from Package Inspector window `This package and all its assets will be... ` Reproduction steps:1. In t... Read more

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