Search Issue Tracker

1
votes
Fixed

AudioClip.GetData returns samples that are missing parts of the original...

Audio

-

Oct 22, 2016

-

Version/s: 5.4.2f1

To reproduce:1. Open the attached project2. Listen to the audio clip in the "Assets" folder "Sample Clip"3. Enter play mode4. Press ... Read more

0
votes
Fixed

[GLES3][LWRP] VFX Graph are not compiled on Mali GPU, GLSL link error is...

Package: Visual Effect Graph

-

May 23, 2019

-

Version/s: N/A

To reproduce:1. Create a new project;2. Create a default VFX Graph;3. Drag it to the scene4. Build and run the scene on Android devi... Read more

0
votes
Fixed

[Physics] Articulation body scale does not affect Anchor Transform Tool ...

Physics

-

Nov 17, 2021

-

Version/s: 2022.1.0a15

1. Open attached project2. Select child "GameObject (1)"3. Select Joint angle tool (Left one) on the ArticulationBody Inspector4. Ob... Read more

4
votes
Fixed

[XR] Stereo rendering mode selection dropdown is unavailable for WMR in ...

Package: Windows XR Plugin

-

Jan 23, 2020

-

Version/s: 3.0.0

Stereo rendering mode selection dropdown is unavailable for WMR in XR plugin management. Right now the only stereo rendering mode av... Read more

0
votes
Fixed

[ARCore][Android] Application crashes when exiting the app

XR SDK

-

Nov 07, 2019

-

Version/s: 2017.4, 2018.4, 2019.2, 2019.3, 2019.3.0b4, 2020.1

Repro steps:1. Open QA attached project "repro_1197049"2. Build and Run the HelloAR scene on Android3. After the app launches press ... Read more

1
votes
Not Reproducible

[Baked GI] Prefab has corrupted lightmap UVs when loaded from a bundle

Progressive Lightmapper

-

Jan 11, 2020

-

Version/s: 2019.2, 2019.2.17f1, 2019.3, 2020.1

How to reproduce:1. Open the attached project ("case_1210785-lightmap_addressable_bug.zip")2. Open the repro scene ("SampleScene")3.... Read more

0
votes
Fixed

Visual Script Graph window runs slowly because Object.FindObjectsOfType(...

Package: Visual Scripting

-

Feb 04, 2022

-

Version/s: 1.7.7

Sometimes the Visual Script Window runs slowly. Most likely because Object.FindObjectsOfType() is called many times per frame. Read more

0
votes
Fixed

[IMGUI] Account dropdown overlaps with the Layers dropdown opened earlier

MacOS

-

Apr 10, 2020

-

Version/s: 2020.1.0a22, 2020.2.0a1, 2020.2.0a7

After opening Layers dropdown when Account is selected, the Account dropdown overlaps with the Layer's dropdown, Refer attached vide... Read more

0
votes
Fixed

[Profiler] Timelines have unnecessary inpector components for null threads

Profiling

-

Jun 30, 2015

-

Version/s: 5.2.0a4

Project Steps: 1. Play scene "Test".2. Open profiler->Timeline.3. Notice there are additional empty thread slots, that only takes... Read more

0
votes
Active

Materials can not be modified when using ScriptedImporter

-

Jul 29, 2022

-

Version/s: 2020.3.37f1, 2021.3.6f1, 2022.1.10f1, 2022.2.0b2, 2023.1.0a2, 2023.2.0a1, 2023.3.0a3

Reproduction steps: Open the attached project (“Bug.zip“) Select Assets/NewMat In the Inspector window check “Set Keyword” checkbox ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.