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[IL2CPP] Standalone throws ExecutionEngineException when using generics ...
How to reproduce:1. Open attached project with ILL2CPP Editor "ExecutionEngineException.zip"2. Make sure that Api Compatibility Leve... Read more
Crash without a stacktrace when moving Tilemap brush in the Scene window
Reproduction steps:1. Open user's attached project2. Open scene "Map-A" and the Tile Palette window3. In the Tile Pallet window, sel... Read more
[WinInstaller] “Appications are blocking the installer” page is displaye...
Note: Windows-related issue. To repro:1. Run Download Assistant.2. In components page select Unity Editor and Documentation.3. Press... Read more
Rendering locks up when not looking at a transparent material on Meta Qu...
How to reproduce:1. Open the attached project "My project.zip"2. Build And Run the project on Meta Quest 23. Put on the headset4. Hi... Read more
[Android] Screen can be rotated when native screen rotation on device is...
How to reproduce:1. Create a new project2. Change platform to Android3. Make sure 'Auto Rotation' setting is turned on in Player Set... Read more
[Installer] Print and Save buttons are shown over the license agreement ...
1. download MacOS installer from link provided2. run installer3. observe "Print" and "Save" button on "License agreement" tab Expect... Read more
Build error on Android when using Patch And Run paired with Play Asset D...
How to reproduce:1. Open the attached "IN-88547" project2. Open the "Game” Scene3. Open the Build Profiles window4. Ensure that the ... Read more
The Windows standalone player has a default SynchronizationContext set
To reproduce:1. Create a new Unity project.2. Add a script to a game object with this code:void Awake(){if (System.Threading.Synchro... Read more
Strange square-like shadows appear in the editor on Unity 5
- Import the attached project (from ReproProject.zip - Unity 4.6 compatible)- Open 0 - Main Scene and press Play- Select New Game fr... Read more
"'ApplyMeshModification': no matching 2 parameter function" shader error...
How to reproduce:1. Open the attached project “UnityBugVFXApplyMeshModification.zip“2. Select the “Hidden/VFX/MyVFX/System/Output Pa... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Non-multisampled texture binding errors are logged when running the DepthBlit URP scene with MSAA enabled on Vulkan
- The Editor does not recognize code errors in generic classes when using C# Source Generator to generate serialization code
- NullReferenceException is logged when undoing Deletion of a Visual Query Block of a Search Expression
- “Unsupported type MinMaxCurve” error and “Could not register property modification for animation binding…” warnings are thrown after moving playhead when Particle System Property is added to Animation window
- Nested LocalizedStrings can not query local variables