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The "INSTANCING_ON" shader variant is getting stripped when building the...
How to reproduce: 1. Open the “ReproAssetShader“ project 2. Open the “SampleScene“ 3. Set the “Edit/Project Settings/Graphics/Ins... Read more
[iOS] Error "RenderPass: Attachment 0 was created with 4 samples but 1 s...
How to reproduce: 1. Open the “IN_79256” project 2. In the Build Settings make sure iOS platforms is selected 3. Build project to... Read more
The MustDisposeResource attribute is missing when using the Unity JetBra...
Reproduction steps: 1. Open the attached “RiderTest” project 2. Open the “Assets/SomeExampleComponent.cs” script with Rider 2023.3... Read more
Generate outline toggle is inactive in the Sprite Editor when only one s...
How to reproduce: 1. Open the attached "2DET" project 2. Navigate to Tilemaps -> Ground -> Sprites 3. Select the "Spritesheet_Til... Read more
Floating Editor Windows resize to smallest size when disconnecting monit...
*Steps to reproduce:* # Open a Unity Project on a computer with a multi-monitor setup. # Undock one of the editor windows (e.g. ... Read more
Floating Editor Windows can become completely inaccessible when disconne...
*Steps to reproduce:* # Open a Unity Project on a computer with a multi-monitor setup. # Undock one of the editor windows (e.g. ... Read more
[2D] Generate Outline will turn sprites a solid black
*Steps to reproduce:* # Open attached project. # Open scene "SampleScene" # In Project window,select Assets > PlapaBush01 to v... Read more
[HDRP] Wrong scene-color sampling when injecting a custom pass on `Befor...
*Steps to reproduce:* # Open attached project # Open the "OutdoorScene" scene. # Select the "Main Camera" and enable the "Allo... Read more
Terrain has tint from the directional light source when a normal map is ...
How to reproduce: 1. Open the “IN_79678” project 2. In the Build Settings make sure the iOS or Android platform is selected 3. In... Read more
“Render Graph Execution error” errors are thrown when custom Renderer Fe...
Reproduction steps: 1. Open the “ReproProject“ project 2. Select the “Assets/Settings/High_PipelineAsset_ForwardRenderer“ asset 3... Read more
All about bugs
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