Search Issue Tracker
Fixed
Fixed in 1.1.8, 1.2.1
Votes
0
Found in [Package]
1.1.7
1.2.0
Issue ID
DANB-788
Regression
No
ArgumentOutOfRangeException when selecting Aseprite file that does not have the first frame of the first animation
How to reproduce:
1. Open the project “IN-89055_Aseprite”
2. In the Project window, click on the “IN-89055_HasteH.aseprite” file
3. Observe the Console window errors
Expected result: No console error “ArgumentOutOfRangeException: …”
Actual result: Error displayed “ArgumentOutOfRangeException: …”
Reproducible with: 1.0.0 (2021.3.24f1), 1.1.7(2021.3.47f1, 2022.3.55f1, 6000.0.33f1), 1.2.0 (6000.1.0a10)
Reproducible on: Windows 11
Not reproducible on: No other environments tested
Notes:
- Note: Issue is highly inconsistent when reproducing, initially it was not reproducible on older versions and some versions throw "No Sprites or Texture are generated..." errors, however downgrading and upgrading the package fixes the errors and the bug is once again visible.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak occurs when focused on Player while using Direct3D12
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
Add comment