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0
votes
Fixed

[Tilemap] Crash when upgrading project to newer version of URP

Package: 2D Render Pipeline

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Jan 09, 2020

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Version/s: 7.1.6

After upgrading Pixel Perfect Adventures from 2019.3.0b8 (URP 7.1.6) to 2019.3.0f4 (URP 7.1.7), the first time i open a scene with a... Read more

0
votes
Not Reproducible

The moiré artifacts generated from a Spot Light when the application is ...

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Sep 03, 2024

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Version/s: 6000.0.18f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1, 6000.4.0a1, 6000.5.0a1

How to reproduce:1. Open the “WebGPU-ShadowTest“ project2. Navigate to “Edit/Project Settings/Player/Other Settings/Graphics APIs“ a... Read more

1
votes
Fixed

[Android] In logcat, Strip Engine code is falsely reported as being on ...

Android

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May 23, 2022

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Version/s: 2021.2.15f1, 2022.1.0b11, 2022.2.0a9, 2023.1.0a19

Steps to reproduce:1. Open the attached project and make sure code stripping is disabled (Strip Engine Code setting in Player Settin... Read more

0
votes
Fixed

[XR Interaction Toolkit] On Select Exit event does not change Game objec...

Package: XR Interaction

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Mar 19, 2020

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Version/s: 0.9.6

How to reproduce:1. Open attached project ("XrIssueTest.zip")2. Open SampleScene scene3. Enter Play mode4. Grab Cube Game object in ... Read more

0
votes
Not Reproducible

[Terrain] Unity crashes on adding of speedtree to Terrain

Speedtree Integration

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Oct 10, 2016

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Version/s: 5.5.0b7

Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more

0
votes
By Design

"Serialization depth limit 10 exceeded at 'EvolutionNode.icon'. There ma...

Serialization

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Mar 13, 2023

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Version/s: 2021.3.20f1, 2022.2.10f1, 2023.1.0b7, 2023.2.0a6

How to reproduce:Open the attached project "Project Huesos.zip" Expected results: "Serialization depth limit 10 exceeded at 'Evoluti... Read more

5
votes
By Design

[URP] Clear(color) and Draw Mesh methods called for each Sorting Layer

Package: 2D Render Pipeline

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Dec 11, 2019

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Version/s: 7.1.7

Reproduction steps:1. Open project in "MyRepro.zip"2. Open Scene "0a18.unity"3. Notice that UniversalRP-HighQuality is using 2D Rend... Read more

4
votes
Won't Fix

Managed Reserved Memory is adding up every time when a custom asset is u...

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May 09, 2024

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Version/s: 2023.2.20f1, 6000.0.0f1, 6000.1.0a7, 6000.2.0a1, 6000.3.0a1

How to reproduce:1. Open the “ReproProject“ project2. Click on the map icon on the top Toolbar3. Click on the “Edit map 'Map_01.scen... Read more

2
votes
Not Reproducible

IAP transaction log not cleared when uninstalling app on Android 7.0

IAP

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May 31, 2017

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Version/s:

IAP transaction log not cleared when uninstalling app on Android 7.0 Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

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Jun 11, 2015

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Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

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