Search Issue Tracker

0
votes
Fixed

In Articulation Body you can see Limit settings even when they do nothing

Physics

-

Nov 27, 2019

-

Version/s: 2020.1.0a15

In Articulation Body you can see Limit settings even when they do nothing To reproduce:1. Create a new project2. Add a Game Object t... Read more

0
votes
Fixed

Using "PhysicsBody.SetAndWriteTransform" using "PhysicsWorld.TransformWr...

2D

-

Dec 05, 2025

-

Version/s: 6000.3.0a5, 6000.4.0a1, 6000.5.0a1

Create a PhysicsBody Assign its PhysicsBody.transformWriteMode as PhysicsWorld.TransformWriteMode.Slow3D Assign a PhysicsObject.tran... Read more

0
votes
Won't Fix

Making public method private when it is assigned to Button's onClick eve...

UI

-

Sep 30, 2016

-

Version/s: 5.4.1f1

Reproduction steps:1. Open the "bug.zip" project2. Open the "Test" scene3. Open the "Example.cs" script4. Make "Pressed" method priv... Read more

0
votes
Fixed

[Graphics] Crash when submitting depth with no MSAA

Graphics Device Features

-

Aug 30, 2022

-

Version/s: 2021.3.8f1, 2022.2.0b6, 2023.1.0a5

[Reported by Meta] If the graphics settings are set to no MSAA with depth submission on (Oculus Quest), we get a crash. See attached... Read more

6
votes
Not Reproducible

Shader works in-editor but not in build

Shaders

-

May 19, 2016

-

Version/s: 5.4.0b17

Reproduction steps:1. Open the attached project2. Open scene "DemoScene"3. Build and Run on Standalone4. Notice that Prism shaders a... Read more

2
votes
In Progress

Crash when you call UnloadAllAssetBundles and there are pending AssetBun...

Content Build

-

Oct 21, 2025

-

Version/s: 2022.3.62f3, 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3

Description:UnloadAllAssetBundles will unload all the AssetBundle waiting for any pending load operation, but it won't wait for any ... Read more

0
votes
Not Reproducible

[Terrain] Unity crashes on adding of speedtree to Terrain

Speedtree Integration

-

Oct 10, 2016

-

Version/s: 5.5.0b7

Preconditions:0. Create a new project and enable Collab.1. New project and scene.2. Added terrain.3. Imported Free SpeedTrees packag... Read more

1
votes
Fixed

Scene window isn't rendered when Camera GameObject is selected

Universal RP

-

Mar 22, 2023

-

Version/s: 2022.2.12f1, 2022.3.0f1, 2023.1.0b9, 2023.2.0a7

Reproduction steps:1. Open the attached “repro-project“ project2. Open the “C1L4” scene3. Select the “MainCamera” GameObject4. Obser... Read more

0
votes
Active

Shader warning in 'Hidden/Core/DebugOccluder' thrown after building High...

SRP Templates

-

Feb 05, 2026

-

Version/s: 6000.0.66f2, 6000.3.8f1, 6000.4.0b8, 6000.5.0a6

Steps to reproduce:1. Create new Unity project using High Definition 3D Sample Template2. Open Build Profilers window3. Make sure “S... Read more

0
votes
Fixed

Using Camera::Render to render a picture to a texture does not work

iOS

-

Jun 11, 2015

-

Version/s: 5.1.0f3

How to reproduce: 1. Open attached project2. Open scene RenderTextureBug.unity3. Build to iOS and run4. Press the 'Snap Picture' but... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.