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In Progress
Fixed in 6000.0.63f1, 6000.2.12f1, 6000.3.0b10, 6000.4.0a5, 6000.5.0a1
Fix In Review for 2022.3.70f1
In Progress in 6000.4.X
Votes
2
Found in
2022.3.62f3
6000.0.60f1
6000.2.8f1
6000.3.0b7
6000.4.0a3
Issue ID
UUM-122776
Regression
No
Crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks
Description:
UnloadAllAssetBundles will unload all the AssetBundle waiting for any pending load operation, but it won't wait for any unload operation on the AssetBundle itself. Due to that, the bundle will be unloaded while the unload operation is still pending, and when the operation executes it will crash because the bundle has already been unloaded.
How to reproduce:
1. Open the attached “IN-121566.zip” project
2. Click on Test > Build Bundles in the toolbar
3. Open the “SampleScene”
4. Enter Play Mode
5. Observe the crash
Reproducible in: 2023.1.0a1, 6000.0.60f1, 6000.2.8f1, 6000.3.0b7, 6000.4.0a3
Reproducible on: Windows 11
Not reproducible on: No other environments tested
First few lines of stacktrace:
0x00007FF9187B9095 (Unity) GetAssetBundlePrefix
0x00007FF9187B8899 (Unity) GetAbsoluteAssetBundlePrefix
0x00007FF9187A4885 (Unity) AssetBundleUnloadOperation::GetAssetBundleAbsolutePathPrefix
0x00007FF9187A5E4A (Unity) AssetBundleUnloadOperation::Perform
Comments (4)
-
llFlexford
Nov 24, 2025 09:56
Why didn't fixed for Unity 2022.3.62?
-
llFlexford
Nov 05, 2025 12:58
Please fix also for Unity 2022.3.62f2
-
llFlexford
Oct 27, 2025 19:56
========== OUTPUTTING STACK TRACE ==================
0x00007FF6D8FE595A (Unity) GetAssetBundlePrefix
0x00007FF6D8FE5163 (Unity) GetAbsoluteAssetBundlePrefix
0x00007FF6D8FD46C5 (Unity) AssetBundleUnloadOperation::GetAssetBundleAbsolutePathPrefix
0x00007FF6D8FD6DBE (Unity) AssetBundleUnloadOperation::Perform
0x00007FF6D87D8055 (Unity) PreloadManager::ProcessSingleOperation
0x00007FF6D87D888E (Unity) PreloadManager::Run
0x00007FF6D87D891A (Unity) PreloadManager::Run
0x00007FF6D895FBFB (Unity) Thread::RunThreadWrapper
0x00007FF9D846E8D7 (KERNEL32) BaseThreadInitThunk
0x00007FF9D9D8C53C (ntdll) RtlUserThreadStart========== END OF STACKTRACE ===========
-
llFlexford
Oct 27, 2025 18:25
I have the same issue on Unity 2022.3.62f2 with addressables 1.28.0
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Resolution Note (fix version 6000.5.0a1):
Fixed crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks.
Resolution Note (fix version 6000.4.0a5):
Fixed in 6000.4.0b5
Resolution Note (fix version 6000.3.0b10):
Fixed crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks.
Resolution Note (fix version 6000.2.12f1):
Fixed crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks.
Resolution Note (fix version 6000.0.63f1):
Fixed crash when you call UnloadAllAssetBundles and there are pending AssetBundle.UnloadAsync tasks.