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Decal shadergraph ignores set tangent vector when transforming normal maps
When using a decal that samples based on world space position, the tangent also needs to be set based on a world space direction in ... Read more
Crash on ScriptingInvocation::Invoke<bool> when closing the Unity Editor
Reproduction steps:1. Open the attached “CrashRepro” project2. Close the Unity Editor Expected result: Unity Editor closesActual res... Read more
Lego tutorial does not continue when text fields are updated
Reproduction steps:1. Open the user’s attached project (“My project.zip”)2. Open the “Assets/LEGO/Scenes/LEGO Tutorial.unity” scene3... Read more
Unclear errors when recording audio with Wwise in the project
Trying to do a movie with recording with audio when using Wwise logs unclear errors. Wwise is currently not supported with recorder ... Read more
Crash on CachedWriter::Write when building a project that has access to ...
Reproduction steps:1. Open the attached “repro-project”2. Build the project Expected result: Build completed with a result of ‘Succe... Read more
Instantiated GameObjects get removed when the transform.position is nega...
How to reproduce:1. Open the user's attached project2. Open Assets/forCoolUnityBros.unity3. Enter Play Mode Expected results: Stars ... Read more
"SGICE002: This error indicates a bug in the DOTS source generators" err...
How to reproduce:1. Open the attached project “EntityDeltaTimeIssue.zip“2. Open Scene “EntityScene“ (Assets/Scenes/SampleScene)3. Ob... Read more
Memory Profiler "Select In Editor" selects the wrong asset
How to reproduce:1. Open the attached user project “com.unity.multiplayer.samples.coop.zip“2. Open the Memory Profiler window (Windo... Read more
[Android] Application name with an ampersand is removed and replaced wit...
Steps to reproduce:1. Create a new project and name it "Test&Test1"2. Open the project in 2021.3.15f13. Switch to Android Platfo... Read more
[HDRP] Focal distance has impact on SceneView
Repro:1) Open any HDRP project2) Look at the Scene view3) Change the Focal Distance on the camera Result: Scene view changes (issue.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mono_dump_native_crash_info when changing a Particle System Renderer’s Material Shader to Standard Unlit
- VFX Prefab doesn’t have Preview icon in Project window and Preview window is empty in Inspector window
- Visual Effect Graph error message does not disappear and lasts forever until the Visual Effect Graph is reopened even when the error causing connection/node is deleted and Visual Effect Graph is saved
- “RenderSettings customReflection texture has invalid type” error keeps getting thrown even when Environment Reflections was set back to Skybox from Custom with an invalid texture
- Particle System with the custom Material breaks the Scene view when the material is using a Shader Graph with the Texture with the power of negative value