Search Issue Tracker
Won't Fix
Votes
0
Found in
5.3.4p5
Issue ID
794311
Regression
No
[iOS][IL2CPP] Adding TextMesh Component at runtime crashes the application when using IL2CPP scripting backend
Steps to reproduce:
1. Open the attached project
2. Make sure the scripting backend is set to IL2CPP (should be set by default)
3. Open the 'Main' scene
4. Build and deploy to iOS device
5. Notice the application crashes immediately
Does not reproduce with Mono2x scripting backend.
Not reproducible in 5.1.4f1
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Getting a deprecated package for JetBrains Rider pop up when opening or creating a project
- [Android] Volume level of the same audio file is different on Samsung Galaxy Tab A8 between 2023.3.0b3 and 2023.3.0b4
- ‘Expected end of value’ warning occurs when a property declaration includes five or more variable references
- Crash on BurstCompilerService::CompileAsync when entering Play mode in a specific scene
- InvalidOperationException when using Game Camera Preview in Scene window with a custom RenderGraph pass
Add comment