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Terrain material does not receive updates when its color is changed usin...
Reproduction steps:1. Open the attached 'MapTest' project2. Open the 'SampleScene'3. Enter Play mode4. Observe the 'MapManager' Game... Read more
5.5b4 Gradle Build for Android
Repro 100% with Unity Version 5.5.0b6 (e398e763a5a6)Tue, 27 Sep 2016 18:46:48 GMTBranch: 5.5/staging STR1. Open repro project2. Swit... Read more
Failed to resolve Windows.Media.Capture.Frames.MediaFrameSourceInfo when...
How to reproduce:1. Download and open "2019_3_0f4_C_UWP_Error.zip" project2. Build project for UWP Expected results: Build completed... Read more
Pro Builder Mesh materials get striped in build
Reproduction steps:1. Open the attached "Golden-Rule" project2. Build and Run Expected result: Orange ramps are visibleActual result... Read more
[IL2CPP] "il2cpp.exe did not run properly" error is thrown when building...
Steps to reproduce:1. Open user's attached project "DungeonCrawlTycoon.zip"2. Build it as an App bundle3. Notice the Task manager wh... Read more
[Linux] SystemInfo.batteryStatus/SystemInfo.batteryLevel doesn't work on...
Reproduction steps:1. Open the attached “IN-17634.zip” project2. Open the “Assets/Scenes/SampleScene.unity3. Enter Play Mode4. Obser... Read more
CullScriptable process time increases when decreasing Field of View
Reproduction steps:1. Open the "TerrainZoomTest.zip" project attached by the user2. Open the "ZoomTest2Scene" Scene3. Open the Profi... Read more
[WP8] "System.Net.Sockets.SocketException" errors thrown when building p...
To reproduce:1. Build attached project for WP82. Notice "System.Net.Sockets.SocketException" errors in console Read more
Selecting clips through playhead in a timeline with 30+ tracks throws a ...
How to reproduce:1. Open the attached "TimelineNRE.zip" project and open "SampleScene"2. Open the "Main CameraTimeline.playable" in ... Read more
Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation