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References are reset to "None" when opening the project
How to reproduce:1. Open the user's attached project2. Open Assets/Project Platinum/Scenes/Assets_Testing.unity3. Select Assets_Test... Read more
The Action editor does not display the contents when inspecting custom i...
Reproduction steps:1. Open the attached project "ReproProj"2. Double-click “/Assets/Settings/TestControls.inputactions“3. In the Act... Read more
DropdownField options added with PointerDownEvent are not shown when cli...
How to reproduce:1. Open the user-attached project “TestDropdownField”2. Open the “SampleScene” scene3. Enter the Play Mode4. Click ... Read more
"F" default focusing Unity shortcut zooms out when the first time focusi...
How to reproduce:1. Open the user-attached project “VR hands”2. Open the “SimultaneousHandsAndControllers” scene3. Select the “OVRCa... Read more
Currently selected Action Map switches to the first Action Map in the li...
Steps to reproduce: Create a 3D URP Project (Or create a Project and Install the Input System Package) Navigate to Project Settings ... Read more
Memory leaks when Instantiating Objects with SerializeReference
How to reproduce:1. Open the attached Project "testProject.zip"2. Build and Run a Development Build with the Scene "SampleScene"3. I... Read more
[HDRP] HDAdditionalLightData.RequestSubShadowMapRendering on directional...
Steps to reproduce: 1. Open "OutdoorsScene" in attached project 2. Enter Play mode Actual results: Cascade shadows other than the ne... Read more
Job scheduling with batching is slow with dependencies and worker thread...
Steps to reproduce: 1. Run this user code sample https://discord.com/channels/489222168727519232/1229522160364683305/123243896960660... Read more
Can't obtain timing data of C# job using ProfilerMarkers() function
We can't obtain timing data of C# jobs using the {{Measure.ProfilerMarkers()}} function in a {{Performance]}} test. See [this slack ... Read more
Recorder Texture Sampling does not record Canvas images correctly when t...
How to reproduce:1. Open the attached project "hoge.zip"2. Open Window>General>Recorder>Recorder Window3. Click the "START ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12