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CPU is overused and the usage cannot be limited for Runtime when the Edi...
How to reproduce:1. Create a new project2. Enter the Play Mode3. Open the “Activity Monitor” app4. Observe the CPU usage in the “Act... Read more
The text below Orientation Gizmo does not change when the Scene viewing ...
How to reproduce:1. Create a new 3D project2. Click on any cone in the Orientation Gizmo3. Change the Scene view camera angle4. Obse... Read more
Crash when removing a specific package from Package Manager window
Steps to reproduce:1. Create and open a new Unity project2. Download and import the “A* Pathfinding Project Pro“ package from the As... Read more
Particle System Force Field behaves differently when in Play Mode than i...
How to reproduce:1. Open the “My project.zip“ project2. Open the “SampleScene“3. Select the Particle System GameObject in the Hierar... Read more
Crash on Animator_CUSTOM_SetFloatString when a Float parameter for an An...
How to reproduce:1. Open the “PlayableGraphCrash.zip“ project2. Open the “SampleScene“3. Enter the Play Mode4. Observe the Crash Rep... Read more
The caret (text cursor) symbol does not move one word when the "Option" ...
How to reproduce:1. Create and open a new project2. Click on any text field within the Editor3. Type anything (ideally more than 3 w... Read more
Vertical mapping of most characters is incorrect when using a Texture on...
How to reproduce:1. Open the “TextMeshProBugs.zip“2. Open the “TestUvMapping Vertical MatchAspect“ Scene3. Observe the Scene view Ex... Read more
Rich Text color tag does not apply when color is set by name
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. Observe ... Read more
Physics.IgnoreCollision() function is not applied when toggling the Game...
How to reproduce:1. Open the user-attached project “My project”2. Open the “SampleScene” scene3. Enter the Play Mode4. Select the “G... Read more
Test Runner "Open source code" navigates to the incorrect file or test
How to reproduce:1. Open the user-attached project “UIElements”2. Open the Test Runner window (Window → General → Test Runner)3. Ope... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- A memory leak occurs with massive terrain when camera position changes occur.
- No valid hits are returned when using RaycastCommand
- Camera is not overlooking the main Scene in Scene View in the HDRP Sample Template
- TextShadow properties are not applied when displayed in a custom MenuItem Window
- Memory leak occurs when focused on Player while using Direct3D12