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SplineAnimate fails to follow Spline when the Spline Container is on a m...
Reproduction steps:1. Open the attached “MyProject.zip” project2. Open the “SampleScene”3. Enter the Play mode4. Observe the Cubes m... Read more
Profiler related errors are thrown when WebCamTexture is played in the P...
How to reproduce:1. Open the “ProfilerWebCamIssue.zip“ project2. Open Profiler (Window > Analysis > Profiler)3. Enter the edit... Read more
An Empty List Is Incorrectly Returned for Material Variant When Using Ma...
Reproduction steps:1. Create the project with any template2. Import the “BugRepro” package3. Open the “Assets/Test/Test.unity” Scene... Read more
UI Colors are darkened when HDR output is enabled URP draws to render te...
How to reproduce:1. Open the “OverlayUIColorSpace.zip“ project2. Enable HDR in Project Settings > Player > Other Settings >... Read more
Tile Palette Editor Panels bottom edge is misaligned when opening the Wi...
Steps to reproduce: Create a 2D URP Project Open the Tile Palette (Window > 2D > Tile Palette) Observe the misaligned Window e... Read more
No suitable method found to override error when overriding the FocusLost...
How to reproduce:1. Open the attached “IN-86186“ project2. Observe the Console window Expected result: No errors in the Console wind... Read more
Mouse pointer remains visible on-screen when Cursor.lockState is set to ...
How to reproduce:1. Open the attached "IN-87477" project2. Open the "SampleScene"3. Enter Play mode4. Click somewhere inside the Gam... Read more
[URP] Spotlights get cut off when looking from a certain angle with Forw...
Reproduction steps:1. Open the attached “IN-87341” project2. Open the “SampleScene”3. Observe the Scene view Expected result: The sp... Read more
[Android] Build fails with a "Burst compiler failed running" error when ...
Reproduction steps:1. Open the attached “IN-86100” project2. Build the Player (File > Build Settings > Build) Expected result:... Read more
[Mobile] Light bleeds through a wall when there are faraway light sources
Reproduction steps:1. Open the user’s attached “ShadowsFlickerUnity6Test” project2. Open the Build Profiles Window (File > Build ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Out-of-bounds memory access with multiple CanvasRenderers under a Canvas when using Mesh API
- Inspector tries to access file after it was deleted when the file was locked in Inspector window
- Changing Transform values in Search window Inspector loses focus while dragging and stopping mouse without releasing dragging action
- Saving changes on the dirty VFX Graph during the Play mode throws "The referenced script (Unknown) on this Behaviour is missing!" warnings
- VFX Graph Debug Info overlaps the "Initialize" block debug info by default