Search Issue Tracker
Fixed
Fixed in 2021.3.27f1, 2023.1.0b18, 2023.2.0a16
Votes
0
Found in
2020.3.44f1
2021.3.19f1
2022.2.7f1
2023.1.0b5
2023.2.0a3
Issue ID
UUM-28513
Regression
No
Light reflections are white when "Receive Global Illumination" is set to "Lightmaps"
How to reproduce:
1. Open the project “IN_31066”
2. Press the Window → Rendering → Lighting
3. Press “Generate Lighting”
Expected result: light reflections are not white
Actual result: light reflections are white
Reproducible with: 2020.3.44f1, 2021.3.19f1, 2022.2.7f1, 2023.1.0b5, 2023.2.0a3
Reproducible on: Windows 10 pro
Note: reproducible in Play Mode and Player
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Profiler - Taking you to the wrong section when using 'show'
- Draw Renderers custom pass doesn't work with SSGI
- WebCamTexture does not set the requested resolution when used in WebGL
- Editor default Stylesheet/Matching Selector buttons in Debugger don't do anything
- Graphics.DrawMeshNow stops rendering Render Texture after a few frames when viewed in the Player
Add comment