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0
votes
Won't Fix

Plane is not serializable

Scripting

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Jun 30, 2017

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Version/s: 2017.1.0b7

To reproduce: 1. Open project 2. Open test scene. Notice, that 'Workaround' field has editable values in inspector 3. Open 'TestPlan... Read more

0
votes
Fixed

[TMP] MissingReferenceException is thrown on deleting Text (TMP) prefab ...

Package: TextMeshPro

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Dec 26, 2019

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Version/s: preview.3 - 3.0.0, preview.1 - 3.0.0

On deleting Text (TMP) prefab from Project window causes editor to throw MissingReferenceException, after that same exception is thr... Read more

0
votes
Won't Fix

[Android] Build Report Inspector generates "apkanalyzer failed to estima...

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Nov 16, 2022

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Version/s: 2023.1.0a18

How to reproduce: 1. Go to “Edit the system environment variables” > “Environment Variables…” > “New” 2. Add “JAVA_TOOL_OPTIONS“ a... Read more

0
votes
Fixed

[Windows] Build launches in fullscreen when Fullscreen Mode is Maximized...

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Jan 10, 2023

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Version/s: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a24, 2023.2.0a1, 2023.3.0a1

Steps to reproduce: 1. Open the attached “IN-21756_Actual_Project” project 2. Build And Run the project 3. Observe the built appl... Read more

3
votes
Fixed

NativeArray<byte>.GetSubArray() with an odd index number is empty when p...

Scripting

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Nov 23, 2020

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Version/s: 2019.4, 2019.4.9f1, 2021.1

How to reproduce: 1. Open attached project "1294627.zip" 2. Enter Play mode Expected result: When passed to IJob, NativeArray<byte... Read more

0
votes
Fixed

[WSA] Impossible to copy - paste on Win Store Apps

Windows Store Apps

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Feb 09, 2015

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Version/s: 5.0.0f1

1. Copy any selected text, then launch WSA application and paste it to any input field. The text will not be pasted. 2. In WSA appl... Read more

0
votes
Fixed

Crash in ProceduralMaterialData::GetSubstancePackage when opening likely...

Substances

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Oct 18, 2016

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Version/s: 5.5.0b7

I have a test scene for a hi-res terrain with RTP etc. Not much else in the scene at all. The editor crashed suddenly; I believe the... Read more

0
votes
Fixed

Transparent GameObject is displayed in the wrong position when changing ...

Package: PostProcessing

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Feb 15, 2023

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Version/s: 3.2.2

Reproduction steps: 1. Open the “TransparentAABug“ project 2. Enter the Play Mode 3. Toggle off the “Toggle AA” toggle 4. Toggle off... Read more

0
votes
Won't Fix

Post Processing not getting correct render target when using Camera.SetR...

Package: PostProcessing

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Dec 18, 2019

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Version/s: 2.2.2

How to reproduce: 1. Open "SampleScene" from the attached project 2. Open Game View and Frame Debugger windows 3. In Hierarchy selec... Read more

2
votes
Won't Fix

Only the first submesh is drawn when using DrawMeshInstancedIndirect method

Graphics - LowLevel

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Jul 12, 2021

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Version/s: 2019.4, 2020.3, 2021.1, 2021.2, 2021.2.0b3, 2022.1

Reproduction steps: 1. Open the attached project ("MeshInstancedTest.zip") 2. Enter the Play-Mode Expected result: When using DrawM... Read more

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