Search Issue Tracker
Fixed
Fixed in 2023.3.0a11, 7000.0.0a1
Votes
0
Found in
2020.3.43f1
2021.3.16f1
2022.2.1f1
2023.1.0a24
2023.2.0a1
2023.3.0a1
Issue ID
UUM-22592
Regression
No
[Windows] Build launches in fullscreen when Fullscreen Mode is Maximized Window
Steps to reproduce:
1. Open the attached “IN-21756_Actual_Project” project
2. Build And Run the project
3. Observe the built application window
Expected result: Maximised window with border and title bar
Actual result: Borderless fullscreen window
Reproducible with: 2020.3.43f1, 2021.3.16f1, 2022.2.1f1, 2023.1.0a24
Reproduced on: Windows 10
Not reproduced on: macOS Monterey 12.2 (Intel)
Notes:
# The issue is reproducible only on Windows in a build
# For macOS the window is a full-screen window with a hidden menu bar and dock, which is intended
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Search field in UI Builder's Library has no character limit
- Changing the value in UI Builder by dragging increases it by a few thousand points when reaching the borders of the screen
- ARM64 architecture DLL incorrectly copied instead of x64 when building for Windows x64
- Crash on TypeTreeIterator::GetNode when opening a specific folder
- Crash on WriteSerializedAssetsV2 when (re)entering the Play Mode in a specific project when IEnumerator Start() is used
Resolution Note (fix version 7000.0.0a1):
Verified during PR state.