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GetPathsToOSFonts() and GetOSInstalledFontsNames() array lengths do not ...
How to reproduce:1. Open the attached "case_1339803.zip" project and Scene/SampleScene scene2. Enter the Play mode3. Observe the Con... Read more
Light 2D Alpha Blend On Overlap setting does not update when upgrading p...
How to reproduce:1. Open the user's attached project in 2020.3 (URP <= 11)2. Select "Point Light 2D" in the Hierarchy3. In the In... Read more
[Windows] Unity crashes while building specific project to any platform
Reproduction steps:1. Open the attached project2. Build the project to Standalone, Android or WebGL Actual result: Unity crashes whi... Read more
[Entities] Unity silent crash when converting a GameObject with Generate...
How to reproduce:1. Open the user-submitted project2. Open the Sample Scene3. Enter Play mode4. Observe the crash Reproducible with:... Read more
MonoDevelop throws an error but Unity compiles the code
Reproduction steps:1. Open project I attached (bug.rar)2. Open script "AliasBugTest" with MonoDevelop3. Notice that in "using TilesL... Read more
[Collaborate] New layer is not pushed when the project is not saved, res...
How to reproduce:1. [PC1] Open a new project2. [PC1] In Hierarchy, create Cube Prefab and delete it from the Hierarchy3. [PC1] [PC2]... Read more
Reset doesn't clear the vertex buffer for Image and Raw Image
Steps to reproduce : - create an Image- add a sprite- click on the cog for the component- choose Reset and notice that the image is ... Read more
Handle of a slider is misaligned when using “UsageHints.DynamicTransform...
How to reproduce:1. Open the user’s attached “DevProject.zip” project2. Go to the Build Setting and select “iOS” or ”Android” platfo... Read more
[Preset] Dropdown icons for the properties under "Mesh Renderer" preset ...
All properties dropdown icons are missing when preset of "Mesh Renderer" is created, refer attached screenshot. Steps to repro:1. Cr... Read more
[Linux] Whole Editor is rendered in pink when creating a new LWRP project
How to reproduce:1. Create a new project with the LWRP template Expected results: Editor opens the newly created project correctlyAc... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Redoing creation of Sub Scenes and Cube GameObjects in Hierarchy throws “Assertion failed on expression: 'targetScene != nullptr’” error in Console window
- Selecting “New Sub Scene” after assigning “New Scene” in Sub Scene Script Component throws “Destroying GameObjects immediately is not permitted” in the Console window
- Shader Graph "Zoom Step Size" can be set to 0 even though the zoom still works
- Enabling/Disabling the Deprecated Nodes doesn't apply to the opened Shader Graph unless any Variable is added to the Blackboard
- Group Selection title text size is smaller in renaming than the actual font size