Search Issue Tracker
Fixed
Fixed in 2021.3.6f1, 2022.1.9f1, 2022.2.0a20, 2023.1.0a2
Votes
0
Found in
2021.3.3f1
2022.1.0b16
2022.2.0a13
2023.1.0a1
Issue ID
UUM-1845
Regression
No
Light 2D Alpha Blend On Overlap setting does not update when upgrading project to URP 11
How to reproduce:
1. Open the user's attached project in 2020.3 (URP <= 11)
2. Select "Point Light 2D" in the Hierarchy
3. In the Inspector view, under the Light 2D (Experimental) component, observe that the Alpha Blend on Overlap setting is enabled
4. Upgrade the project to 2021.1.0a10 and above (URP >=11)
5. Select "Point Light 2D" in the Hierarchy
6. In the Inspector view, under the Light 2D component, expand the Blending section
7. Observe the Overlap Operation setting
Expected result: Overlap Operation is set to Alpha Blend
Actual result: Overlap Operation is set to Additive
Reproducible with: 11.0.0 (2021.1.0a10), 12.1.6 (2021.3.2f1), 13.1.8 (2022.1.0f1), 14.0.2 (2022.2.0a12)
Not reproducible with: 10.9.0 (2020.3.34f1, 2021.1.0a9)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Console Warning -- KeyboardIconAtlas sprite Input Outline goes beyond the boundary of the Sprite rect.
- Reflection Probe “Probe Scene Editing Mode:” text is barely visible
- [HDRP] Game view doesn’t refresh after changing Camera Background Type until mouse moves over it
- Some Shaders appear twice in Material Shader selection menu
- Editor freezes with a StackOverflowException when certain asset types are assigned to a managed component in a SubScene via AddComponentObject
Add comment