Search Issue Tracker
Ctrl+B fails to open the Build menu when the Services tab is opened
Steps to reproduce:1. Open any new project2. Open Services window3. Press Ctrl+B to open the Build window Expected: the Build window... Read more
[CPU PLM] Editor crashes when toggling Baked Global Illumination checkbo...
Steps to repro:1. Open the attached project and 'SampleScene' scene;2. Let the scene's lighting auto-bake;3. When the baking is comp... Read more
[Profiler][Android] Remote connection devices duplicate in the prof. whe...
How to reproduce:1. Create a new Unity project2. In the Build Settings select the Android platform3. Build and Run the application a... Read more
[URP] Slider handle for Normal property doesn't move with respect to the...
Slider handle for Normal property doesn't move completely. when maximum value ie 3 is set the handle still remains in the middle. It... Read more
[iOS] Audio will be played from earspeaker if Microphone.Start() is used
1. Open attached project(zip in edit)2. Build to iOS device3. AudioSource.Play() and Microphone.Start() will be launched on beginnin... Read more
Can't inherit the Alive value from the Spawner context
Repro steps: Create a default VFX Graph and drag it in the scene Add a Set SpawnEvent Alive block in the spawner and set it to {}fal... Read more
Crash on PhysicsComposer2D::IsValid when calling PhysicsComposer.isValid...
This comes from the following discussion: https://discussions.unity.com/t/lowlevelphysics2d-chaingeometry-more-properties-methods-ex... Read more
SVG viewport is not preserved when imported as UI Toolkit Vector Image
Reproduction steps:1. Open “PaddingProject“2. Open “ExpectedScene” and observe the SVG’s padding in the Game view3. Open “ActualScen... Read more
Connecting to SQLite plugin takes from 2 to 3 times longer with some dev...
Steps to reproduce:1. Open the attached project "Case_1205936"2. Build it on android device3. Press "Button"4. Notice the load time ... Read more
Console window is spammed with warning messages when MeshFilter.Mesh is ...
How to reproduce:1. Open the attached 'Meshfilter_Warning.zip' project using the EnvIronman VM (optional) (more information in Edit)... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List