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[Hub] [Mac] Linux Support is installed at root of Unity installation ins...
To reproduce:1) Open Unity Hub2) Install Unity with Linux Support Expected: The support is installed in {UNITY_PATH}/PlaybackEngines... Read more
[Android] [Entities Graphics] CPU Usage spikes by 0.06 KB for every fram...
Reproduction steps:1. Open the attached project "ECS_Animation"2. Go to File > Build Settings3. Tick Development Build4. Tick Aut... Read more
Editor crashes on ReserializePref after deleting a prefab using AssetDat...
How to reproduce:1. Open the user's attached "DeletePrefabCrash.zip" project2. Drag and drop any object from the Hierarchy window to... Read more
Actions and Action Maps in Cut mode can enter rename mode when double-cl...
Reproduction steps:1. Create a new project and install Input System package2. Create and open an Input Action Asset (Assets > Cre... Read more
[ANDROID] Crash caused by Signal 6 when running Unity as an exported pro...
Reproduction steps:1) Create a new Unity project2) Switch platform to Android3) Export the project and import it to Android Studio4)... Read more
[Graphics, Vulkan] Copying Texture2D to Texture2D array with incomplete ...
How to reproduce: Open and run the user attached build Observe the crash Reproducible with: 2020.3.36f1 Reproduced on: Windows 10 (I... Read more
Camera Preview shows view from last selected Base Camera for Overlay Cam...
Steps to reproduce: Open the attached ReproProjectCameraPreview URP project Open TestScene in Assets > Scenes Observe that there ... Read more
Debug.Log applies formatting for date and time in the DateTime struct wh...
Reproduction steps: Open attached “Debug.Log” project Open “Sample Scene” scene Enter the Play mode Expected result: Two dates in th... Read more
NetworkTransform -> Send Rate shows value on 1 lower than you set
- please see video attached in comments How we can reproduce it1 Create new project2 Create New empty object3 Add NetworkTransform c... Read more
[iOS] First character of the Product Name section of the Bundle identifi...
How to reproduce:1. Open the attached 0037.zip project2. Build for iOS and open the generated Xcode project3. Compare Bundle ID in t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Sprite texture is null when read from a SpriteAtlas in an Addressables bundle
- Scrolling in the Tile Palette Brush Pick overlay breaks when a lot of Brushes are saved and the List View is enabled
- OnPreprocessAsset is not triggered when AssetPostprocessor version is changed and script recompiles
- Terrain Component and Overlay Text Rendering is broken when using Bitmap Text Rendering Mode
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left