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By Design
By Design in 2023.1.X
Votes
0
Found in
2020.3.40f1
2021.3.11f1
2022.1.19f1
2022.2.0b10
2023.1.0a13
Issue ID
UUM-16384
Regression
No
Debug.Log applies formatting for date and time in the DateTime struct when using string interpolation
Reproduction steps:
- Open attached “Debug.Log” project
- Open “Sample Scene” scene
- Enter the Play mode
Expected result: Two dates in the Console have the same formatting
Actual result: Two dates in the Console don’t have the same formatting
Reproducible with: 2020.3.40f1, 2021.3.11f1, 2022.1.19f1, 2022.2.0b10, 2023.1.0a13
Reproduced on: Windows 10
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Resolution Note:
This is by design, `Debug.Log(...)` with any object that is `IFormattable` will automatic be displayed using an `InvariantCulture` while string interpolation will by default use the current culture.
The workaround is to explicit specify the culture you want or use `FormattableString.Invariant()` for your string interpolations to get them to display them in the same way as `Debug.Log()`
For example `Debug.Log(FormattableString.Invariant($"{DateTime.Now}"));`
Resolution Note (2023.1.X):
This is by design, `Debug.Log(...)` with any object that is `IFormattable` will automatic be displayed using an `InvariantCulture` while string interpolation will by default use the current culture.
The workaround is to explicit specify the culture you want or use `FormattableString.Invariant()` for your string interpolations to get them to display them in the same way as `Debug.Log()`
For example `Debug.Log(FormattableString.Invariant($"{DateTime.Now}"));`