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[DOTS 0.5] Hybrid HDRP after build causes " Hybrid Renderer using error ...
Steps to reproduce:1. Open HybridHDRPSamples2. Make a build through BuildConfiguration -> HybridHDRPSamplesBuildSettings3. Go to ... Read more
Wrong collision normals with composite tillemap collider
See more information in this forum post: [https://forum.unity.com/threads/wrong-collision-normals-with-composite-tillemap-collider-a... Read more
On Windows auto generated VS Code .csproj uses package name instead of f...
How to reproduce:1. Open the attached “1382115.zip” project2. Open Preferences window > External tools3. Enable Embedded packages... Read more
MARS crash during AR Simulation
SynopsisUsing the Normal Meshes scene in the AR Foundation Samples project, entering AR Simulation mode crashes the Editor if MARS i... Read more
AR Camera Background package rule appears twice in MARS Project Validation
Synopsis MARS Project Validation includes this rule twice: [AR Foundation AR Camera Background available] ‘AR Foundation’ package is... Read more
Simple Platformer MARS Template freezes on iPhone
Synopsis The PlatformerSimple scene from the Mars Template that the Mars Tutorial references freezes on iPhone 13, probably on the f... Read more
Graphics artifact in Device view after adding Point Cloud Visualizer
Synopsis When I add a Point Cloud Visualizer to a scene and then use MARS simulation via Game view Play mode, graphics artifact appe... Read more
MARS content includes materials that do not upgrade to URP
Synopsis I made a new project which includes: - Basic Simulation Environments Pack - MARS Nav Mesh - Unity MARS Basic Templates - Un... Read more
Async setup does not work when running tests with the Test Framework
Reproduction steps:1. Open the user's project2. Open Test Runner window (Window -> General -> Test Runner)3. Run all tests (Pr... Read more
[Burst] Wrong Function gets called when Function overloading is used aft...
Reproduction steps:1. Open the attached project “Burst test”2. Open “Test” Scene3. Enter Play mode4. Observe the Console output5. Op... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code