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Bake time total is getting truncated
1. Bake any scene2. Capture the bake time total through script3. Notice that bake times are truncated to seconds and don't have mill... Read more
IKEditorManager.Initialize is called when the EditorApplication.hierarch...
Reproduction steps:1. Open the attached project “IKEditorRepro”2. Open the “Assets/SampleScene” scene3. Open Window → Analysis → Pro... Read more
The mouse switches monitors when navigating in the Scene view with a mul...
Steps to reproduce:1. In Windows navigate to Settings > System > Display2. Change the Scale to 125%3. Create a new project4. O... Read more
Play Mode Input Behavior does not function when Update Mode is set to Pr...
How to reproduce:1. Open the attached “repro-project.zip“2. In the Edit → Project Settings → Input System Package change “Update Mod... Read more
[UI Builder] VisualElement height cannot be changed with UI Builder window
Reproduction steps: Create a new project Open a new UI Builder window (Window > UI Toolkit > UI Builder) Add a new VisualEleme... Read more
[Memory Profiler] Capture fails to save when the project name contains c...
Reproduction steps: Create a new Unity Project Install the package “Memory Profiler” Open “Edit/Project Settings/Player”, and change... Read more
[Backport] Material is displayed incorrectly when it uses a Normal Map w...
How to reproduce:1. Open the attached Project "BugReport" with iOS as the Build Target2. Open the Scene "InGame"3. Observe the Game ... Read more
Billboard particles flip on their axis when viewing them from above
How to reproduce:1. Download and open the attached project2. Double-click on "CloudLevel" in the Hierarchy window3. In the game view... Read more
"System" should be renamed to "Templates" in the node menu.
Brought up by Mathias Jensen during Scenario Week 2021.2: "Would be nice if the System category in VFX Graph was renamed to template... Read more
[iOS] Splash Screen memory allocation does not get freed when splash tex...
How to reproduce:1. Open the user’s attached “Memory test.zip” project2. Go to the Build Settings, enable “Development Build” then b... Read more
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