Search Issue Tracker
Fixed
Fixed in 5.2.7, 7.0.10, 9.0.2, 10.0.0
Votes
1
Found in [Package]
7.0.9
8.0.5
9.0.1
10.0.0-pre.2
Issue ID
DANB-344
Regression
No
IKEditorManager.Initialize is called when the EditorApplication.hierarchyChanged event is invoked
Reproduction steps:
1. Open the attached project “IKEditorRepro”
2. Open the “Assets/SampleScene” scene
3. Open Window → Analysis → Profiler window
4. Change Profiler mode to “Edit Mode”
5. Enter Play mode
6. Press the “Space” button multiple times
7. Stop recording in the Profiler window
8. In the Profiler search type “IK”
9. Look for “UnityEditor.U2D.IK.IKEditorManager.Initialize” call
Expected result: “UnityEditor.U2D.IK.IKEditorManager.Initialize” is only called once
Actual result: “UnityEditor.U2D.IK.IKEditorManager.Initialize” is called every time the “Space” button is pressed
Reproducible with: 7.0.9 (2021.3.16f1), 8.0.5 (2022.1.24f1), 9.0.1 (2022.2.3f1), 10.0.0-pre.2 (2023.1.0a26)
Not reproducible with: 5.2.6 (2020.3.44f1)
Reproducible on: macOS 13.1 (Intel)
-
xuwilliam01
Jan 20, 2023 04:04
Issue related to animations causing editor lag observed in 2020.3.44f1 (Based on EDITORAPPLICATION.HIERARCHYCHANGED)
I've updated my forum post and tagged the dev @Ted_Wikman that originally responded.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Building 3D Sample Scenes (URP) Project fails
- Alpha channel is disabled when Alpha Clip Threshold is set to 0
- The Physics 2D Profiler module does not display the information about processed physics in the scene when profiling the application as a Development Build
- A Script Component that has a serialized custom class is not detecting changes in the first boolean variable when entering the Play mode with the Script Components GameObject opened in the Inspector
- “SendMessage cannot be called during Awake“ warnings appear when loading a scene with “LoadSceneAsync“ if using UI Toolkit in the scene
Resolution Note (fix version 9.0.2):
Fixed in 2D Animation 9.0.2