Search Issue Tracker
Fixed in 5.2.7
Fixed in 9.0.2
Votes
1
Found in [Package]
7.0.9
8.0.5
9.0.1
10.0.0-pre.2
Issue ID
DANB-344
Regression
No
IKEditorManager.Initialize is called when the EditorApplication.hierarchyChanged event is invoked
Reproduction steps:
1. Open the attached project “IKEditorRepro”
2. Open the “Assets/SampleScene” scene
3. Open Window → Analysis → Profiler window
4. Change Profiler mode to “Edit Mode”
5. Enter Play mode
6. Press the “Space” button multiple times
7. Stop recording in the Profiler window
8. In the Profiler search type “IK”
9. Look for “UnityEditor.U2D.IK.IKEditorManager.Initialize” call
Expected result: “UnityEditor.U2D.IK.IKEditorManager.Initialize” is only called once
Actual result: “UnityEditor.U2D.IK.IKEditorManager.Initialize” is called every time the “Space” button is pressed
Reproducible with: 7.0.9 (2021.3.16f1), 8.0.5 (2022.1.24f1), 9.0.1 (2022.2.3f1), 10.0.0-pre.2 (2023.1.0a26)
Not reproducible with: 5.2.6 (2020.3.44f1)
Reproducible on: macOS 13.1 (Intel)
Comments (1)
-
xuwilliam01
Jan 20, 2023 04:04
Issue related to animations causing editor lag observed in 2020.3.44f1 (Based on EDITORAPPLICATION.HIERARCHYCHANGED)
I've updated my forum post and tagged the dev @Ted_Wikman that originally responded.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS
Resolution Note:
Fixed in 2D Animation 9.0.2