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Fixed
Fixed in 2021.3.X, 2021.3.21f1
Votes
4
Found in
2021.3.16f1
Issue ID
UUM-22766
Regression
Yes
[Backport] Material is displayed incorrectly when it uses a Normal Map with a mobile Build Target
How to reproduce:
1. Open the attached Project "BugReport" with iOS as the Build Target
2. Open the Scene "InGame"
3. Observe the Game View
Expected result: the 2 cubes look the same
Actual result: the left cube is lighter
Reproducible with: 2021.2.0b14, 2021.3.16f1
Not reproducible with: 2020.3.44f1, 2021.2.0b13
Fixed in: 2022.2.0a9
Notes:
- Issue does not reproduce with Standalone as the Build Target
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kyubuns
Jan 20, 2023 01:45
This problem can be fixed by fork URP yourself and APPLY this commit.
https://github.com/Unity-Technologies/Graphics/commit/d5e1860975d956794c7c415f01e73342ff8af600