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System.Configuration.ConfigurationErrorsException: Failed to load config...
Using works fine in editor, but on device (iOS / Android) we are getting the error below. Looks like others have encountered this (h... Read more
Incorrect transform position in Awake method of an instantiated prefab
To reproduce: 1. Open attached Unity project "New Unity Project.zip" 2. Open "Scene" scene 3. Go into Play mode 4. Input letter "s" ... Read more
[iOS] An incoming call notification sometimes freezes Unity app on iOS 15
Steps to reproduce: 1. Open any Unity project (attached project can be used as well) 2. Switch to iOS and make a build 3. Deploy th... Read more
[iOS] Application is not paused while ads are playing
Steps to reproduce: 1. Open the attached project ("1345297.zip") 2. Open "SampleScene" 3. Build and run it on a device 4. Notice the... Read more
[New Input System] Keyboard input is not detected in the Input Field whe...
How to reproduce: 1. Open user's attached "InputFieldTestProject.zip" project 2. Go to File -> Build Settings 3. Make sure the platf... Read more
[iOS] Random freeze with heavy CPU usage while Destroy is being used rap...
Reproduction steps: 1. Open the attached project (Link from the original description or OC link in the edit). 2. Go to Build Setting... Read more
Blurry Text
Description: Starting 2023.1, IMGUI's text is blurrier than at small point sizes and on low-resolution screens. link to forum ... Read more
[URP] Not all Post-process Color Adjustments effects are applied to the ...
How to reproduce: 1. Open the attached project's Scene labeled "LayerPostEffectsTest" 2. In the Hierarchy, select the "Global Volume... Read more
Exclusive fullscreen always opens on monitor 1 after regaining focus eve...
To reproduce: 1. Download and open attached "FullScreenTest.zip" project. 2. Go to windows display settings and set monitor numbere... Read more
[Android] Gradle build fails when building project with asset bundle
Reproduction steps: 1. Open the attached project 2. The project has 1 asset bundle. The bug isn't reproducible using other asset bun... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule