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1
votes
Duplicate

Array new values are not saved when changing in the Inspector window

IMGUI Framework

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Jul 18, 2022

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Version/s: 2021.3.5f1, 2022.2.0a17, 2023.1.0a2, 2023.2.0a1

To reproduce:1. Open the project “InspectorBug”2. Select “Test” GameObject3. In the Inspector expand “Test (Script)”4. Change values... Read more

0
votes
Not Reproducible

[iOS][GLES2/3] Screen becomes dark if resolution is changed when image e...

Mobile Rendering

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Jan 22, 2016

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Version/s: 5.3.1p3

1. Open attached project2. Build to iOS3. Press "Native Res" twice it will switch from native to lower and from lower to native4. Sc... Read more

0
votes
Fixed

Camera feed turns off when ARSession.Reset() is called

Package: AR Foundation

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Mar 08, 2023

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Version/s: 4.2.7, 5.0.4, 5.1.0-pre.3

How to reproduce:1. Open the attached “IN-30012” project2. In the Edit → Build Settings click Build And Run3. After running the play... Read more

0
votes
Won't Fix

Exception: Failed to update dependencies is thrown when Importing Sample...

Package: Tiny Editor

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May 17, 2019

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Version/s: 0.14.5

How to reproduce:1. Open the attached Test.zip project2. Go to Menu bar-> Tiny-> Import Samples3. Inspect the errors thrown in... Read more

0
votes
By Design

[HDRP] Minor issue. Layered materials dont copy tiling information when ...

Package: Scriptable Render Pipeline HD

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Dec 11, 2019

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Version/s: 7.1.6

When creating a layered material (LayeredLitTesselalation in this case), user can drag and drop other materials to quickly copy thei... Read more

0
votes
Won't Fix

Particles are spawning not in the center of a moving GameObject

Visual Effects - Legacy

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May 24, 2022

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Version/s: 2023.1.0a25, 2023.2.0a1

How to reproduce:1. Open the user's attached project2. Enter the "MAIN SCENE" Scene (Assets > MAIN SCENE)3. Change the Main Camer... Read more

1
votes
Won't Fix

Mask component doesn't add Image component in spite of dependency

UI

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May 02, 2016

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Version/s: 5.3.4f1

Steps to reproduce:1. Open attached project "scrollRectAndMask"2. Open "repro" scene3. Navigate Canvas>Panel>GameObject in hie... Read more

0
votes
Fixed

URP Particle SimpleLit is missing #pragma multi_compile _ LIGHTMAP_SHADO...

Universal RP

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Feb 02, 2023

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Version/s: 2020.3.41f1, 2021.3.13f1, 2022.2.0b14, 2023.1.0a18, 2023.2.0a2

How to reproduce: Open the attached project "ParticleLitProbeOcclusion_Bug.zip" from UUM-18601 Change the shaders from ParticleLit t... Read more

6
votes
Fixed

Memory leak in Texture2D.CreateExternalTexture when using D3D11 platform

DirectX11

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Aug 02, 2024

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Version/s: 2022.3.41f1, 6000.0.14f1, 6000.1.0a2

Reproduction steps:1. Open the “BugRepro” project2. Open the “Assets/Scenes/SampleScene” Scene3. Enter Play Mode4. In the Memory Pro... Read more

0
votes
By Design

"Some values are driven by Canvas" message isn't shown when Prefab is se...

uGUI

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Aug 18, 2022

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Version/s: 2020.3.38f1, 2021.3.8f1, 2022.2.0b5, 2023.1.0a6, 2023.2.0a1

How to reproduce:1. Open the user’s attached “UnityBug_RectTransformPrefabVariant” project2. Select the “Canvas” Prefab in the Proje... Read more

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